The Life and Suffering of Sir Brante
|4 марта 2021 г.
- OS: Microsoft® Windows® 7
- Processor: Pentium® 4 1.5 GHz / Athlon® XP
- Memory: 1 GB RAM
- Graphics: DirectX® 9.0c compatible
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: DirectX® 9.0c compatible
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is a narrative-driven RPG that comes to life on the pages of the protagonist's journal. Set in a ruthless world where any form of dissent is mercilessly crushed, the story follows a man who has dared to challenge the existing order. Set out on a lifelong journey and become an individual able to carve out their own destiny... But remember that freedom never comes cheap.Life in the Great Arknian Empire is harsh and its hardest Lot is yours by the circumstance of birth. You are a commoner, holding no rights and no title. To seize your fate and become the rightful heir to the legacy of the Brante family you will have to come to grips with ossified tradition and prejudice. Embarking on a life-long journey from one's birth until true death, you will have to endure great upheavals, face adversity, and make many difficult choices. Every decision will affect not only the protagonist, his family, and loved ones, but may even topple the foundation of the Empire itself.
Reviews about the game
One of the greatest "visual novel" games of all time (I put this in quotes because this game is much less linear than your average VN, despite wearing the trappings of one. Deals with incredibly heavy themes of faith, ones lot in life, the cruel indifference of the universe and the powerlessness of the individual against the straining tide of the whole. The illustrations are beautiful, the music is iconic and moving, the writing is fantastic, and the background is a fascinating low-fantasy world that mirrors elements of the Protestant Reformation and French Revolution while introducing unique and novel ideas like the Minor Death, a non-human overclass, and actual, real, God-given (?) miracles. I felt that this game, more than maybe any I've played, really makes you question the circumstances of one's place in the world in an existential way. God is real and you are not his favorite, you were made to toil in the fields and worship him until you die. To step out of line will have you banished to hell for eternity. When God by all accounts is real and manifests His will on Earth, how could you possibly deny your place in it? How you react in the face of such existential cruelty (or perhaps indifference?) is the mantra of the game, and the games branching (and very significantly different) paths allow you explore this concept from a few different angles, before working their way back together for a climactic finale. The game is very good at encouraging repeat playthroughs, such that I would probably not recommend it if you want to play through only one ~10 hour run. Just be aware that despite the game being quite long, your entire first run through may be a wash depending on your perspective on bad endings. You're up against the weight of the entire world and more after all, what hope does one small person have in such a tumultuous ocean?
I both love and hate this game and here is why To start on a positive note, I love the effort developers put into world-building and that different life callings have large impacts on the story and unique stories. I really love the first 3 chapters and they are always fun to play with very little to complain about however I really can't say the same for the other 2 chapters Chapter 4 is still good but options tend to get so convoluted that you get from one bad event to another without power to stop anything. And maybe I played my cards very wrong but I tried the same path with different strategies and in the end ended up in more or less same situation. And it is at that point that I start to lose interest in finding the right options and start to just browse internet guides for clues on how to handle things. Chapter 5 is very good idea on paper but in practice feels way to short and like half of the options ask for very specific skills with very high values so you end up choosing between doing nothing or one other likely bad option you have. I know that not all skills would realistically be useful in such scenario but I feel like more uses for some of them could really be added. It would also likely help with people that get into it on a bit of a shittier start or with weaker stats However, this is all just my opinion and perhaps I'm not right about it but I wanted to at least share my thoughts on it
My entire family is dead, as well as my best friend. And yet I can't bring myself to regret anything.
艺术感拉满，但作为选择类文字冒险选项比较单调，故事描写贫乏。背景设置是欧洲历史，皇权和神权的争夺，还有革命什么的，深度足够。不过变成选项之后，一切行为都变成数值加减，就没什么意思了。 比如说现在xxx王送了你家族一大盒珠宝，想让你家族支持他，就有选项 1接受：王权值++，家族荣誉-- 2把珠宝变卖成钱：财富值++，家族荣誉-- 3拒绝：家族荣誉+，家族团结+ 导致选什么选项都不重要，其实就是数值而已，开局看好想打什么结局，然后想办法凹数值，把数值加到符合要求
TL;DR - You WILL suffer. This game is hard, can be very unsatisfying, and make you feel caged by the character stats. (Also some minor spoilers, and I used hidden consequences) At first I loved this game, granted I hadn't played many games similar to it, and it still holds some place in my heart. That being said, there were multiple times throughout my play-through where I was locked to a single terrible decision that ruined my play-through. I even felt that I needed to restart the third chapter because I got a pretty unfortunate "rebel" chapter ending, because I thought that the fourth chapter would've sucked. After restarting, and becoming a judge the game became somewhat fun, until I realized how few opportunities I had to better my situation. By the end of the game, I was shown a final, heart-breaking choice that ruined my game, again. When I finished the game, with a True Death I felt as though I had wasted all my hours on the game, and I likely won't try again, at least not for a while.
9/10 Superb writing as a game. I guess the original text was written in Russian, but this English translation was amazing enough. It almost deserves to be published as a work of literature. The game set in a fantasy world similar to pre-industrial era of France. And the story is basically about class conflict. It is very serious and completely lacks of humor. But I liked this game a lot in overall. I just wish it had a sense of humor...