Survive in Space
|20 мая 2016 г.
- OS: Mac OS X 10.10.3
- Processor: Intel dual core 2.0 Ghz
- Memory: 512 MB RAM
- Graphics: 512 MB or higher
- Storage: 2 GB available space
- Additional Notes: 64bit OS only!
- OS: Mac OS X 10.10.4
- Processor: Intel dual core 2.4 Ghz
- Memory: 1 GB RAM
- Graphics: 1GB or higher
- Storage: 2 GB available space
- Additional Notes: 64bit OS only!
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“We thought they were our friends and benefactors, but instead they are our masters. The Chronicles didn’t liberate us from our primitive ways – they conquered and destroyed us. The others don’t know, their heads are still full of the melodious voices of our alien masters. But that will change. I will change it!” – Sasaki
Survive in Space is a skill-based space shooter with a hardcore focus on gameplay mechanics. You take on the role of Sasaki, a young soldier who discovers the horrible truth of humanity’s enslavement at the hands of the alien Chronicles during a routine mission. His deep anguish leads him to spiral into depression, and in the darkest depths he finds The Shadow, a primal being full of hate that grants him the power to confront the Chronicles.FEATURES
- Over 50 different levels
- 5 powerful bosses that you will encounter at the end of each sector – every nine levels. Each boss is a skill puzzle of his own, with shifting mechanics and environments that will keep you on your toes.
- Over 20 types of enemies split into three different categories: defensive, offensive and supportive.
- 4 different difficulty levels
- Game modes: Additional enemies, Planet fortresses and Asteroids. Active them to make game more interesting.
- 5 differenet player ships – each with its own strengths and weaknesses. Find the one that best suits your play style.
- Dual Mode. Dual Mode allows Sasaki to toggle his ships into Offensive and Defensive configurations, sacrificing firepower for durability and vice versa.
- No player level limit cap.
- 9 different abilities upgrades
- Full controller and mouse support, customizable keyboard keybindings
- Music player with over 90 songs. You can add your own music too.
Reviews about the game
Survive in Space is a space shooter that blends Defender's left and right controls with Asteroid's single screen presence. I like Survive in Space, but its still tough to recommend, because the entire game is a grind. The 50 levels that the game boasts are all the same. Each level consists of three waves of enemies, each enemy gives experience that you use to buy upgrades. Even with upgrades, I never feel like I'm making little progress, because each level feels the same. Like all shooters, you have your basic machine gun, but to make things interesting, there is a fat laser that lasts a few seconds and homing missiles. There seems to be a color coated mechanic where when you're red, the four orbs get tucked close to your ship while when you're red they're far away. Once your a super weapon get used, you need to wait for them to recharge. Since enemies spawn left and right on a single screen, the game has mercy on you and lets you face left or right ala Defender. Because you push a button, that means you can fly right while facing left and vice versa. You have a versatile set of controls and the game does a good job of explaining them. You can use mouse, keyboard or a controller, but some of the menus seem to need a mouse. The enemies feel like a good variety and they feel different than other games of the same caliber. The problem is that you see them all on each level, making each level feel the same. To the game's credit, every new level includes a new enemy, but they're always hard to spot when mixed in with the same foes that you've seen for hours. Your foes come at you from all different angles, so you need to stay in front of them and destroy them before they can come at you from awkward positions. To break up the monotony of what it is, there are boss fights every 10 or so levels. Each boss has several bullet patterns as you fight them one-on-one. These feel like a good diversion among a sea of the same. Its odd that I can enjoy a classic arcade game to no end, but when I feel like I'm locked into a 50 level campaign, it begins to feel like a chore. Perhaps if I took it lighter and not as a goal and just played the game over the span of years I'd feel better about it. The upgrades come in tiers. You first make a few minor upgrades to each weapon and then make a few major upgrades before the next tier unlocks. The upgrades include shorter recharge, more experience, more damage, vampire health from enemies, the chance to kill an enemy with one shot or do critical damage. Everything makes the game a fraction easier, but its never enough to notice a difference. One of the double-edged swords is the upgrade to split beams. In theory that sounds great, but in practice you shoot in a V which means you need to maneuver around differently when enemies are coming toward you. On the plus side, you can upgrade your vessel too to do more damage, have better shields, more armor and so on. Since this is a game about killing things, I recommend just pour everything into attack power. The quicker your foes die, the safer you are. Some of your own attacks are questionable. The strong straight laser feels powerful, but the homing missiles are slow and detonate if you destroy the vessel they were aiming at. So by the time they get to their target, its dead, making the missiles almost useless. Good thing there is an achievement for using them. One thing that the game has going for it are the easy achievements that a low percentage of people have. Perhaps the most aggravating part of Survive in Space are the cheap deaths that come in two forms. The first are the invisible ships that decloak. You can see them and they move in a slow, straight path, but when it gets chaotic they can decloak in on you. The other cheap death is something similar where a vessel will make a portal. The portal starts small so you can see it... unless you sit and shoot, then the portal opens wide and throws out a vessel. These two cheap deaths are the only time I ever die. To the game's credit, you can make your own challenge for each level. Its more then difficulty, there are three check boxes for more enemies, fortresses that fly by and shoot at you and asteroids. Yes asteroids fly at you, which makes me feel the Asteroids vibe even more. I have gotten to the point where I am unstoppable so I add asteroids and fortresses. You get extra experience for the extra challenge. More enemies seems to spawn a little too much to handle and when this is a grind, you need to play it safe. I have avoided perhaps the worst thing about the game and that is the art. In the game, the art is fine, but there are several cut scenes with art that just feels out of place. I am sure someone worked hard on the art, but it cheapens the look of the game. In the end, I'm just there for the arcade experience, so I skip the cut scenes. Another downside to the game is with your ability to chose between red and blue on the fly means you shoot the same color of bullets. However, enemies fire their own color coated bullets, so if you're red and red bullets are being fired at you, then they just blend in with your own. Now that I've said it, you do have plenty of health and shields to compensate. If you need a reason to stay in the game longer, there are other vessels to play. That might keep your interest, but after the sheer investment of time into one vessel, its best to just stick with what you know. In the end, I'm still on the fence if I can recommend it. Its enjoyable, but a chore. Its fun, but there's just too much of not enough. There are other similar games out there, that feel better to play or have more charm or a better look. Survive in Space is still a fun time waster, but I'd like more diversity when I'm playing the same level over and over again with a new hat. For the right price its well worth the risk to see if you enjoy it.
A battle in space with a very interesting mechanics of development and various enemies and ways to deal with them. There is a story in the game, but it is not so important, so if it does not interest you, after a while, learn not to notice it. There are some disadvantages - for some reason the field in which the ship flies is limited to movement not at the edges of the screen, which can be confused, and the pace of the game is a bit slow for its idea, but otherwise the game is excellent
Why tf is it 10.99? get it on sale for like .49, gameplay is repetative and boring, story is written by a 13 year old shadow the hedgehog fan, and none of the music feels like it fits in. Do i reccomend? No. Did i revisit it after 2 years after buying to try to beat it anyway? Yes.
Great music and good graphics.Addicting gameplay,features and many levels to spend a lot of time playing.Also easy achievements (for achievements hunters).But and this is a big but the dialogs and the story cutscenes are cringy af i skipped most of them overall: 6.5/10 worth its money (if u have a coupon even better its a hard choice for 5 bucks)
[h1]Generally[/h1] Survive in Space is probably the best Just1337 Studio game I've ever played. [h1]Gameplay[/h1] Our goal is to complete 50 levels, including 5 bosses. There are four levels of difficulty to choose from and additional modes that make it difficult for us to play. We have to defeat a lot of different opponents, unfortunately too much different than on 50 levels. We also have 5 ships with different bonuses to choose from, which we unlock for completed levels. In addition, we can develop player skills and abilities. [h1]Sound[/h1] The sounds that accompany us during the game are cool. Soundtrack is the same as in any other game of this type, except that we can add our own songs to the game [h1]Graphics[/h1] Not everyone will like the graphics, but that doesn't mean it's bad. Surely there will be people who really like such graphics in games. Generally, it is better than other games of this type from Just1337 Studio. [h1]Summary[/h1] Overall, the game is good, it takes about 5-6 hours to complete all levels. This is not a game that I would like to play every day, but it is definitely good at once. [b] ✔️Nice soundtrack ✔️Interesting opponents ✔️Sometimes it's hard. ✔️Cheap ❌Monotonous ❌Boring ❌Too long [i]Time of completion: 5-6 hours[/i] [b][u]Rating: 6/10[/u][/b] [b] ATTENTION! Please note that this is only my evaluation and opinion of the game. If you do not agree with it or think that the game deserves a higher or lower rating, please leave a comment and I will be happy to respond.[/b] [h1]I invite you to follow my curator profile - https://store.steampowered.com/curator/34408584/ [/h1]
Decent music, amusingly bad voice acting, mediocre animation, and repetitive but palatable gameplay...This would be a recommend due to le cheapness excepts for one big thing: the story is absolutely atrocious. Save your people? Maybe rescue a cute girl along the way? That's a negative, you get to be overwhelmed by a big bad guy who's badder than the final boss! You're the vessel who gets to make the universe even worse rather than delivering it! Sounds great, right? Morality shadier than the underside of a jalopy on a haunted used car lot makes this one get two thumbs down from me. Spend your $0.49 on trading cards or something, this ain't worth it.