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Starfield
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Starfield

Starfield

RPG
2,957 players online
4,347 bought game
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
buy 69.99$
Offer will be valid for another 17 hours
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
buy 69.99$
Offer will be valid for another 17 hours
Release Date5 сентября 2023 г.
DevelopersBethesda Game Studios
PublishersBethesda Softworks
OSWindows
LanguageInterfaceVoiceoverSubtitles
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Single-playerSteam AchievementsPartial Controller SupportSteam Cloud

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99.9%positive feedback
Updated 13.05.2024
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REQUIREMENTS
Windows
Minimal
  • OS: Windows 10 version 21H1 (10.0.19043)
  • Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
  • DirectX: Version 12
  • Storage: 125 GB available space
  • Additional Notes: SSD Required
Recommended
  • OS: Windows 10/11 with updates
  • Processor: AMD Ryzen 5 3600X, Intel i5-10600K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 125 GB available space
  • Additional Notes: SSD Required

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Description

STARFIELD DIGITAL PREMIUM EDITION

Premium Edition includes:

  • Starfield Base Game
  • Shattered Space Story Expansion (upon release)
  • Constellation Skin Pack: Equinox Laser Rifle, Spacesuit, Helmet and Boost Pack
  • Access to Starfield Digital Artbook & Original Soundtrack

About the Game

Starfield is the first new universe in over 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery.

In the year 2330, humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. You will join Constellation – the last group of space explorers seeking rare artifacts throughout the galaxy – and navigate the vast expanse of space in Bethesda Game Studios’ biggest and most ambitious game.

Tell Your story

In Starfield the most important story is the one you tell with your character. Start your journey by customizing your appearance and deciding your Background and Traits. Will you be an experienced explorer, a charming diplomat, a stealthy cyber runner, or something else entirely? The choice is yours. Decide who you will be and what you will become.

Explore Outer Space

Venture through the stars and explore more than 1000 planets. Navigate bustling cities, explore dangerous bases, and traverse wild landscapes. Meet and recruit a memorable cast of characters, join in the adventures of various factions, and embark on quests across the Settled Systems. A new story or experience is always waiting to be discovered.

Captain the Ship Of Your Dreams

Pilot and command the ship of your dreams. Personalize the look of your ship, modify critical systems including weapons and shields, and assign crew members to provide unique bonuses. In deep space you will engage in high-stakes dogfights, encounter random missions, dock at star stations, and even board and commandeer enemy ships to add to your collection.

Discover, Collect, Build

Explore planets and discover the fauna, flora, and resources needed to craft everything from medicine and food to equipment and weapons. Build outposts and hire a crew to passively extract materials and establish cargo links to transfer resources between them. Invest these raw materials into research projects to unlock unique crafting recipes.

Lock and Load

Space can be a dangerous place. A refined combat system gives you the tools to deal with any situation. Whether you prefer long-range rifles, laser weapons, or demolitions, each weapon type can be modified to complement your playstyle. Zero G environments add a chaotic spectacle to combat, while boost packs give players freedom to maneuver like never before.

Screenshot №1 from game StarfieldScreenshot №2 from game StarfieldScreenshot №3 from game Starfield

Reviews about the game

Starfield29.11.2023

I wasn't going to write this at first because I was so 50/50 on recommending it or not but after Bethesda started replying to negative reviews about why the reviews they've written are wrong I feel compelled to write something. I would not recommend this game for $70. I would recommend waiting until the game is fully released with all of its DLCs *on* *sale* to buy it. To me there was just not enough there to justify the price. It feels like a game that's only had a few years of development rather than seven and it's just kind of under cooked. The game itself is just boring and uninspired. It's sterile and safe, built to appeal to the widest possible audience and not offend anybody. The characters sometimes have their shining moments but for the most part are bland and your companions are the worst of these offenders because they all have the same opinion on everything, they're all the same. The characters also don't look great, they have this dead eyed uncanny valley effect to them made worse by the skyrim style zoom in whenever they talk. The quests themselves with the exception of a few, are so uninspired and boring and offer no moral dilemmas or require any serious thought. Compare the Ryujin quest line to the thieves guild quest line in Oblivion. With the thieves guild quest like there is a gradual progression which teaches the player not only how to be a thief but what to expect as far as how challenging a given assignment will be. Ryujin gives you three childishly easy quests that are so easy that they neither teach you how to be a thief nor give you an idea of what's to come then the difficulty meter suddenly jumps with the next quest to really quite difficult. Thankfully I happened to have enough levels saved up to dump some points into stealth otherwise I would have had to fail or just leave the quest, level up, and come back. This quest comparison also highlights another issue because Ryujin takes place in one of the saddest areas in the game, Neon. Locations. What is Bethesdas engine really good at? It makes it relatively easy to hand craft huge worlds. So what does Starfield do? They hand crafted a few locations and left the rest up to procedural generation of course!... Oh, well... the few hand crafted locations are great right? No? Oh okay then. New Atlantis is kinda cool but it's so small, it's close to having some literal and figurative depth to it with the well but that's barely explored. New Akila looks cool but again is far too small. The Key is not a city. And Neon... Oh Jesus Christ Neon... Neon is "we have Nightcity from CP2077 at home." It's suppose to be this cyberpunk, blade runner-esque city rampant with crime and drug use. You basically get the DisneyLand (not even DisneyWorld) version of that. There is no crime to witness. There are no daily schedules like Oblivion npcs had. Just the same blank faces staring at you like your cock is out but you don't know it like all the other cities. They hype up a drug that can only be bought in a particular very talked up club in Neon and the club is one of the saddest things i've ever seen in a game. It's one relatively tiny room with flashing neon lights and out of shape spandex wearing conehead cosplayers gyrating uncomfortably. Keep in mind this is one of the few hand crafted locations, pretty much everything else is procedurally generated. You also can't even smuggle the drug out for any profit, it's worth the same no matter what planet you bring it to which doesn't make any sense. So locations are not great which brings me to exploration... Exploration in Starfield is not great. In a Fallout or an Elder Scrolls game you can stumble upon countless interesting hand crafted locations and encounters in the game to the point that getting lost is a good thing. In Starfield you won't stumble upon anything because you fast travel from planet to planet, system to system. So to explore that has to be your express goal. Okay, fine. Except everything is procedurally generated so after you've done it once you're just going to see it copy and pasted on different looking planets. You're not going to find anything new in that cave because it's the same cave. You're not going to find anything interesting on that planet because it's going to have the same stuff as the last one, just with different plants around it and the grounds a different color. Just go system to system looking for content until you get bored with that. They made some decent random encounters that you can have while out in space but not enough of them, I've run into Grandma half a dozen times by now. And as far as things to do... the ending: Spoilers ahead obviously. It's another multiverse story. I understand 7 years ago when the game began development this concept wasn't quite as tired and cliche as it has become but good God am I sick of multiverses. The whole point of the game is to just replay it again, that's how it ends. I wish I was joking. It's message is basically it's not about the destination, it's about the journey, which is fine but the journey is not good... Unfortunately the game has, to me, no replayability until new content in the form of DLC drops. Which I may not even buy until it goes on sale because I just don't care. The story is that uninteresting. This is not to say that everything about Starfield is bad. The gun play is actually pretty great though not worth it alone to buy the game. The ship building is actually really fun despite it being janky, probably some of the most fun i've had in the game. Some of the quests are fun like the UC quest line and other shorter, one off quests. They all have the same problems though: if they do offer any interesting ideas they do not fully explore them, they acknowledge them and that's about it. Things like the Well, tensions between the UC and Rangers, and the UC being a fascist state are all explored in only the most superficial terms. Bethesda has always had the problem of being wide as a lake but deep as a puddle and Starfield is unfortunately a prime example of how this problem has only gotten worse with every subsequent Bethesda release since Morrowind. I did enjoy parts of this game but I cannot recommend it for $70. It is so frustrating to see Bethesda finally get a crack at creating a unique IP that isn't another Elder Scrolls or Fallout game and they make this boring, uninspired whimper of a game. This game is all of Bethesdas bad habits, everything they're bad at and nothing they're good at, finely distilled. One of the most frustrating things to me is that this game is mediocre, it's not bad like No Mans Sky and it didn't ruin Bethesdas reputation like CP2077 did on release so it's not going to get the attention it needs to be made into great game like those studios did. Chances are post launch will be handled very much like FO4 where we'll get a couple of bug fixes but not nearly enough and a couple of nickle and dime DLCS then one or two really solid ones. They have ES6 to get to work on after all. This means the game will probably not have a miracle come back like those games did and will probably always be mediocre, which I think is a shame because it does have good bones there's just no meat on them.

Handicapped Pig
Handicapped Pig
I don't recommend
Starfield10.12.2023

Starfield is a game that has an excess of nothingness. An open world RPG that is so overstuffed with meaningless content that the seams are starting to split and the empty calories are spilling out. Starfield is big, both physically requiring 125 GB to install, but also in activities. Planets, cities, missions, NPCs, combat, research, space travel, space combat, space research, ship building, base building, relationship building, main story, side stories, factions, jobs, and cooking. And all of it beautiful, grand, silent, serine, action packed, and ultimately unfulfilling. A tremendous lack of focus makes each individual part of the game hollow. In the modern Glittering Era of entertainment; Starfield is another spec of shine, so concerned with bland mass appeal that it makes any individual gameplay mechanic as empty as the space we’re flying through.

Reduced Ferret
Reduced Ferret
I don't recommend
Starfield27.11.2023

the story is as generic as it gets and the gameplay gets boring. i wish there was a reason to even bother exploring planets and building outposts. everything is fun until you do it once, then it's all a repeating, soulless chore.

Used Chicken
Used Chicken
I don't recommend
Starfield22.11.2023

Half cooked game that spent too much time trying to be far reaching than creating a good cohesive universe with in depth stories. The development team failed to learn what worked in Fallout 4/New Vegas/Skyrim and decided to half ass a new universe.

Cheerful Python
Cheerful Python
I don't recommend
Starfield12.12.2023

i was coping. i paid 100 dollars to play this slop before anyone else due to my consoomer mental illness and even told myself and others i was enjoying it, up until the point where i played another game again, then i realized exactly how unfun, unpolished, and unacceptable starfield is. we do not have to settle for games like this any longer. (there are good things in this game spread thin and far between that kept me going but i'm telling you right now as a whole package it is so disappointing.) leather jacket moment. edit: what i enjoyed about the game was dogfights and most things surrounding the ships. the problem is i am sad the only place you ever get to fly is in orbit and everything you do with them, including getting in and out, is a loading screen. it's much like being stuck on a roller coaster ride and it's very restrictive. but hey the backdrop always looks cool and bethesda only asks that you BELIEVE in order to make this all work. so if you're ok with loading screens being the way in which you navigate this world, which most of the content does not make up for, then it might Just Work. i also really liked the photo mode in this game and taking pictures of my ship and sarah's big butt (it looks great when she leans over on the counter). loading screen moment

Depressed Gerbil
Depressed Gerbil
I don't recommend
Starfield05.12.2023

I have 270 hours and 3 new game pluses under my belt. This game has UI, starship and outpost building, and character growth issues (tied to story). It's like playing a vanilla skyrim or Fallout 4, but without the epic storytelling those two had. Unfortunately at the end of the day, this story telling just falls flat. There are not enough branching options and nuances that make it worth it. These are things the community has polished and are tired of polishing. That is why the game is a let down. We're playing a game and once again having to fix things 'we' always have to fix. Where is the maturity? where is the polish from a mature game studio? Why are we needing quality of life and literal math calculation fixes from broken elements of the game in the first month while the studio is silent , scrambling to correct graphics options that should have been present day one? (really, no functional HDR or DLSS support when you could probably train a chimp to read steam hardware survey results and know nvidia cards are king in the marketspace) It's a disappointment not because the game is bad, its a disappointment -because it's a Bethesda game like we've always come to expect- and honestly, its 2023, the world has seen some poop in the last few years, and it's nobody wants to accept a vanilla skyrim or fallout 4 experience. It's borderline disrespectful to the community to not bake-in the refinements of elements from these games of the past to learn from those. You can tell no one on this dev team played fallout 4 or skyrim with 100+ mods, and if they did, they were just too afraid, too soft, or not skilled or trained enough to be in a culture where they can provide negative feedback and have that be a healthy interaction with their peers and their managers to speak up and say 'this isn't right'. Overall, i rate the game 6.5 / 10 and say It probably needs another year and some of the story retconned, and the world livened up. I would like to see faster paced ship combat and slower paced ship combat based on ship size (ship of the line vs. dogfighting), UI and inventory management polish, better character progression, better and more ship customization features , more control over ladders and connecting spaces between ship parts, better Outpost object clearing (sometimes rocks just turn invisible instead of being properly removed when i place an outpost item over them so suddenly i have invisible walls), Reduced and smarter random spawns of ground locations (random spaceports and other points of interest on planetary maps) It's incredibly disappointing to land on a planet that looks desolate and, without fail, always see some human-made building within sight because the algorhyhm says there needs to be one. Spoiler: this even happens on the planet during Sara's companion mission if you walk about 1k meters ish outside the hand crafted landscape. Seriously immersion breaking and ruins that bit of story. In the end, I think people will be playing starfield in 11 years but not because they played all 11 years, but because they waited another 2-3 years , an apology and a free DLC that lured them back in. I doubt they can pull a CDPR cyberpunk though. It's kind of sad, because the dev's failure on this is also a sign of disrespect to themselves after they complained about TES and FO series and wanted something new. Here is their new IP, their new story and opportunity for world building and it's just a let down... Yeah I played 270 hours, but I really only needed 40. Some questlines are vastly more enjoyable than others despite being optional ( and thats cool ) but geez. I'll never pick the game up again for probably a year or two, and i'll -never- purchase DLC or expansions for the game unless I get the equivalent of content and updates of one DLC / expansion's worth of free updates that show they have the passion to at least fight for their respect again.

Organic Beaver
Organic Beaver
I recommend
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