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Showing Tonight: Mindhunters Incident
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Showing Tonight: Mindhunters Incident

Showing Tonight: Mindhunters Incident

Adventure, Casual
Use your detective skills to solve the mystery of the missing film crew and finish the movie.
buy 4.99$
Offer will be valid for another 17 hours
Use your detective skills to solve the mystery of the missing film crew and finish the movie.
buy 4.99$
Offer will be valid for another 17 hours
Release Date12 ноября 2015 г.
Developersphime studio LLC
Publishersphime studio LLC
OSMac, Linux, Windows
LanguageInterfaceVoiceoverSubtitles
English
Spanish
Italian
German
Russian
View all supported languages (25)
Single-playerSteam AchievementsSteam Trading CardsStats

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store.steampowered.com
store.steampowered.com
99.9%positive feedback
Updated 22.05.2024
Buy with smart
4.99$smart price

Media

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REQUIREMENTS
Mac
Linux
Windows
Minimal
  • OS: Mac OS X 10.7+
  • Processor: 2GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGL GPU
  • Storage: 1 GB available space
Recommended
  • OS: Mac OS X 10.11
  • Processor: 3GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGL GPU
  • Storage: 1 GB available space

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Description

After falling asleep in the cinema, you wake up in a movie you've seen so many times before. Use your detective skills to solve the mystery of the missing film crew and finish the movie. There are strange sound waves that appear to be keeping everyone trapped in this cryptic world.

Maybe these sound waves are your way out! Explore the diverse world of

Shutterville

, inspired by horror

B-movies

.

  • More than 80 game scenes
  • 21 mini games
  • New silhouette matching mode
  • Original soundtrack
Screenshot №1 from game Showing Tonight: Mindhunters IncidentScreenshot №2 from game Showing Tonight: Mindhunters IncidentScreenshot №3 from game Showing Tonight: Mindhunters Incident

Reviews about the game

Showing Tonight: Mindhunters Incident20.03.2016

Showing Tonight: Mindhunter’s Incident, developed by Phime Studio, is a point-and-click, adventure puzzle game with a hint of Hidden Object scenarios. After first viewing the trailer, screen shots and the store page summary, I came in with some high expectations. I was hoping for a fun, creepy adventure in my very own B-Horror film. Instead, what I got was a gimmicky puzzle system, horribly rendered cut scenes, an unexplained, unfulfilled and poorly-told story, and a complete lack of Hidden Object sections. You play as Nate, an avid movie-goer who’s become somewhat obsessed with a new film, “Someone Ate My Clapper.” In fact, he’s seen it so many times that the clerk knows his name, and hands him the ticket without needing to ask. Once in the theatre, Nate falls asleep. He awakes just moments later, but not in his local cinema. Rather, he finds himself inside the movie. With the help of Gabriella, a character in the film, Nate must… actually; I can’t really explain the rest of this story. Because everything from here on out makes no sense. Nothing is explained, nothing is clarified, and nothing is elaborated upon. You’re either running about, completing random objectives without rhyme or reason, or you’re struggling to fathom how some of these puzzles made any sense. But first, I want to start with some positive notes regarding Mindhunter’s Incident. The art work is fairly well done. It’s got the detail, depth and color to really shine. The game’s concept is also great. It may lose its charm a few minutes in, but I really like the idea of getting sucked into a movie and solving its mysteries. Also, some of the puzzles are decent and fun. Not all of them, but some. Sadly, that’s all I found enjoyable about Mindhunter’s incident. And it’s a real shame, too, since I had such high expectations. But as far as cons go, there are plenty. Something I really must address is the Hidden Object sections. There are only three of them in this game. Three Hidden Object sections. That’s it. I thought I had missed some along the way, but that wasn’t the case. The game was so lazy that it repeated all three of them in the final stage. Did they not have the time to make more than three? Seriously? Instead, you get a multitude of these “silhouette puzzles.” They’re simple, rotate certain objects to fit a certain position, and that’s it. These were a nice surprise at first, but it isn’t long before they start cropping up everywhere. There must be at least twenty of these, and they all follow the same formula. Why would the devs devote so much time to these repetitive puzzles, rather than implement more Hidden Object sections? It just baffles me. Voice acting is awful, but I can’t necessarily call that a con. The game does take place in a B-Horror movie, after all. Honestly, I thought the bad acting was a welcomed addition. What I didn’t find welcoming, however, were the cutscenes. They’re all horribly rendered and look like crap compared to everything else. Not only that, but they’re accompanied by some of the worst animation I’ve seen in a long time. Characters heads bounce around in a laughable manner, everyone’s movement is awkward and stilted, and don’t get me started on the lip syncing. It just looks bad, end of story. Some of these puzzles are alright, but most boil down to finding an item, walking to a certain location, using that item, and then venturing out to do it all over again. They aren’t rewarding, nor are they fun. And that’s the key word, here. “Fun.” Mindhunter’s Incident just wasn’t fun. Instead, it was frustrating, tear-jerking-ly boring, and confusing. There are so many great point and click adventure games on Steam, and this most certainly is not one of them.

Mid Jackal
Mid Jackal
I don't recommend
Showing Tonight: Mindhunters Incident22.01.2017

This game should come with a medical warning. It's a 99 cent acid trip with a significant chance of a brain damaging freak out. It was so nonsensical, my jaw dropped several times when I finally figured out the next random sequence of object interactions that drove the "plot" forward. At first, this was frustrating, but then it got funny - really funny - laugh out loud funny as the game moved on (the use for the piranha wins the prize for absurdity). I have completed the game and its bizarre epilogue, and I still have no idea what was going on. I've got to believe this was intentional. It's as if the developers took the half-baked ideas and glaring plot holes from a dozen different low budget Sci-Fi movies and used a random number generator to assign them a position in the game's "script". This isn't merely a language translation problem (though there were several of these throughout the game) this is total lack of pyschological coherence problem, and it is (intentionally?/unintentionally?) hilarious like an Ed Wood movie. I am recommending the game only to people who have read the above description of my playthrough and thought - "I've got to see this fever dream." If you read the description and had any other reaction, I do not recommend this game.

Tight Asp
Tight Asp
I recommend
Showing Tonight: Mindhunters Incident19.09.2017

Classic HOS game, but for one thing : silhouette HOS .. they look like HOS but you actually end up manipulating objects forward and backward, moving them from left to right.. untill they fit the perfect shape to a certain angle. I found these quickly boring. Some achievements will require you to accomplish them under a minute. As most games of the genre, the story isn't ambitious but it gets the job done, driving you from many nice and somewhat easy puzzles to few classic HO scenes and some silhouette HO thingy. I still recommend it, especially if on sales. One big pro : The more or less chip music of the retro arcade video game "Flap for Life" (a game in the game) with many chip sounds of 8-bit music. That was a good and enjoying surprise!

Parliamentary Pike
Parliamentary Pike
I recommend
Showing Tonight: Mindhunters Incident10.12.2016

For the price, I shouldn't expect much of a "HOG" game (especially one that offers achievements). That being said, the game was done pretty well for $1. However, it should be noted that as a HOG game, there aren’t many HOG scenes. I was actually losing hope of seeing a HOG scene until I got to Chapter four and saw my first one. The story also seemed a bit lacking to me, although I did like the idea of it. About the game, it was nice to see different kinds of puzzles in games like this one. However, it got old quick. After a while, it was a bit annoying to have to shift items to fit a shadow to be able to use them. Some of the puzzles were done a bit oddly, like a safe puzzle where you can't actually turn the dial. I don't like having to click constantly to finish a puzzle that should have taken three seconds to complete. Another puzzle that I thought was done very oddly was a tangram puzzle that had to have the pieces placed in an exact place, even though the another same size piece would have completed it. Overall, for a dollar HOG game, it’s not bad. On top of that, it has achievements. However, my biggest issues with the game are the puzzles themselves. If a HOG is going to have nonHOG puzzles, then they need to be executed better. I don’t like the redundancy of the shadow puzzles either (halfway through the game, I was done with them). If you’re not an achievement hunter or a diehard fan of HOGs, I would definitely pass on this (even if it’s only $1). Personally, I did not like this game.

Disturbing Vulture
Disturbing Vulture
I don't recommend
Showing Tonight: Mindhunters Incident28.01.2016

Very interesting looking hidden object game, although it isn't typicall for the genre. The graphics and sounds are solid. The story is based around b-production horror movies, therefore the plot itself is a bit bizzare. I like the silhouette mode, keeps you busy, and overall, this game, in terms of puzzles and challenges, wil make you think. Very few things "just to click on". Some of the things considering gameplay and storyline could be better explained, but in a strange way, it suits the theme of the game.

Specific Wolverine
Specific Wolverine
I recommend
Showing Tonight: Mindhunters Incident28.05.2018

OH MY GOD I HATE THIS GAME! Now that I have that out of the way. I've never been more pissed off to have to play a bonus chapter then this game. OK. Pros. Hackney B movie storyline. It makes sense considering the plot. Puzzles. Lots of Puzzles. Puzzles you won't find in another HOG game. Fiendishly difficult puzzles. The cons. Glitchs. Lots of emm. You clicked on that section and it closed out. If you come back you might be able to click on it again. There will be nothing there of course. You'll just waste your time thinking you missed something. The clicking on the thing basic gameplay of any of these types of games is a little wonky. So be prepared for that. Crap map. Only shows the basic areas. NOT the parts of them. Not a huge hassel but a bit annoying. Lastly. THE #@R$@#@#$ PUZZLES. Some of them are really good and make sense. SOME. Others? Well I hope you like randomly clicking on things with other things cause that's what your doing for half this game. Need to get rid of a wall? Welp I better use my @#%$@#$@#$ Pirana on a stick to get rid of it. I couldn't make that up if I tried. It would almost be a good game if it wern't for the glitches and puzzles. Also it's not really a HOG. It more puzzles then HOG honestly. I honestly wish this was better but it's not. DO NOT BUY. If you get it for free or in a bundle, fine. But don't get this game for itself. It's not worth it.

Frail Unicorn
Frail Unicorn
I don't recommend
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