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rooMaze

rooMaze

Action, Adventure, Indie, RPG
rooMaze is a first person hardcore roguelike with voxel graphics and procedurally generated levels! All of this is powered by Unreal Engine 4. Don't let acute-angled cubes deceive you as behind a simple visual style lies the all-consuming hardcore.
rooMaze is a first person hardcore roguelike with voxel graphics and procedurally generated levels! All of this is powered by Unreal Engine 4. Don't let acute-angled cubes deceive you as behind a simple visual style lies the all-consuming hardcore.
Release Date3 марта 2017 г.
DevelopersChairKilling
PublishersSometimes You
OSWindows
LanguageInterfaceVoiceoverSubtitles
English
Spanish
Italian
German
Russian
View all supported languages (25)
Single-playerSteam AchievementsSteam Trading Cards

Media

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REQUIREMENTS
Windows
Minimal
  • OS: Windows 7/8/10
  • Processor: Dual-core 2.5 GHz
  • Memory: 1 GB RAM
  • Graphics: NVIDIA GeForce GT 640 / AMD Radeon HD6670
  • Storage: 1500 MB available space
  • Sound Card: Working one
Recommended
  • OS: Windows 7/8/10 x64
  • Processor: Quad-core 2.5 GHz
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 950 / Radeon R7 370
  • Storage: 1500 MB available space
  • Sound Card: Working one

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Description

rooMaze is a first person hardcore roguelike with voxel graphics and procedurally generated levels! All of this is powered by Unreal Engine 4.

Don't let acute-angled cubes deceive you as behind a simple visual style lies the all-consuming hardcore.

Features:
  • Random generation of levels, rooms, objects and everything else.
  • Voxel graphics and the dark dungeon atmosphere.
  • Several branches of character «leveling up».
  • Unusual combat system.
  • Crossbows in each hand – cool!
  • A lot of enemies and items.
  • Deadly traps - watch your steps!
  • Character damage systems: burns, bleedings, fractures – you're in trouble!
  • Many hidden secrets.
  • Barter system - in a dark damp dungeon nobody needs your shiny coins.
  • HardCore.
  • Mushrooms!

Though this is our first project and there were only two developers on a team, we did our best to create something special by mixing a good old blend of RPG and Action and adding up some peculiarities:

An unexpectedly dark and oppressive atmosphere

, where light becomes a useful resource just like mana and health.

A randomly generated dungeon

, where rooms are not just cells full of enemies - we tried to make all of them meaningful. We managed to get around our least favorite senseless narrow halls which are quite frequent in other video games with randomly generated levels. And we worked hard so the layout of caves doesn't look like a playing field for noughts and crosses. It also goes without saying that caves contain randomly generated visual and practical content like enemies, traps etc.

Traps

: lots of "pleasant" surprises are waiting for you in the dark ready to be activated by trip wires or floor press plates. Classical flying darts, whirling axes and maces, rooms rapidly filled with gas. A trap may cause painful holes in your body and there's almost no chance your bones remain safe and sound.

Module damage of the main character

: a burn on his arm means using it causes pain and a cracked leg will slow him down.

A similar system is applied to enemies

: while fighting with dungeon inhabitants you have to look for weak spots in their defense.

An unusual combat system

: you need to charge almost every strike as well as most skills need to be used with a specific type of weapon after its full charge. This system requires a player to get used to it. Though it may look not very dynamic, it allows to carefully adjust every strike.

Barter trade

: that's because nobody needs your shiny coins in a wet and spooky dungeon! The list of items includes wands, sticks, one-handed and two-handed crossbows, bows, swords, maces, shields and even some fire weapon. Keep in mind that you have to work hard to find all these items as just few things have remained undamaged ever since this place had been inhabited.

rooMaze is an indie game; over a period of two years of its development we have only had teabags in our budget. Our experience was insufficient so at some moments we tried too hard in vain or we had to painfully give it up. However, we created that very game we ourselves can play with pleasure.

If you're fond of exploring mysterious dark and full of secrets locations, adapting to unfriendly environment and overcoming any kind of difficulties then you may like this game!

And remember: "Mushrooms are close!"

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Reviews about the game

rooMaze19.06.2020

abandonware

Young Tortoise
Young Tortoise
I don't recommend
rooMaze24.03.2017

Yah... got really boring after couple of times i played it, theres only 3 levels that really dont get alot more difficult unless your game difficulty is higher, fun game at first but now im allready bored so... yap, nothing new happens when u progress through the game :(

Obvious Basilisk
Obvious Basilisk
I don't recommend
rooMaze06.05.2017

I'm also pretty sure most or at least some of the positive reviews for this game are bought and not really genuine. While the atmosphere is great, the game itself is lacking so much. There is a lot of stuff lying around but you can't interact with most of it. Instead you open doors and get into rooms with X monsters each, that all act very same-y and kill you pretty fast. Only working method seems to be to run around them and hit them with nearly zero feedback until they're dead. Rinse repeat be bored.

Skinny Mackerel
Skinny Mackerel
I don't recommend
rooMaze27.09.2020

The whole game just feels so slow and clunky that it's hard to even keep interest after a few minutes

Defiant Chickadee
Defiant Chickadee
I don't recommend
rooMaze01.02.2020

The game is going fine but it lacks any kind of save feature, which is an awful problem because it has lots of crashes when you go from a floor to another. One run i played like 2 hours and reached floor 5 but crashed and lost every tipe of progress. Last run reached "Ranged mastery" and when i finally cleared the floor crashed blaming my graphics card drivers, whent they were fine because i played hours and hours, and i play lots of other games more hardware consuming... The game is going well but it needs a lot of work. It`s in a really frustrating stage right now, don`t buy...

Ethnic Earthworm
Ethnic Earthworm
I don't recommend
rooMaze12.01.2020

I actually enjoy this game but since the developer had to abandon it(something to do with losing vital data or source code) I cannot endorse it. Not because I dislike the game, but rather because I am unable to save my progress, making any playthrough meaningless with regards to how difficult it is to get through the rooms. I really enjoy playing with and would honestly recommend it if only the dev had added a save feature.

Hungry Caribou
Hungry Caribou
I don't recommend
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