|29 апреля 2016 г.
|Evermore Game Studios
- Processor: 1.7 GHz Processor or better
- Memory: 64 MB RAM
- Graphics: 3D Hardware accelerated video card such as AGP Radeon or GeForce class cards
- Storage: 50 MB available space
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Puzzle Galaxies is a groundbreaking puzzle video game similar to games like Bejeweled and Candy Crush. You must match jewels stored in a space station in a manner similar to Bejeweled, but there's a twist - there are enemies that will come by and try to take matching jewels on you! Racing against the clock, and against the enemies, you must match the jewels in each of the pods of the space station before time runs out.
Along the way, the player comes across many different bonuses, and obstacles, including:
- 5 different enemy ships
- 'bonus' pods
- a locked 'safe' that must be unlocked in order to beat the level
- 68 levels of fun!
Also note that Puzzle Galaxies also features an unlimited time mode as well.
Try and see if you can get a high score by making as few moves as possible!
Reviews about the game
Considering Puzzle Galaxies describes itself as "groundbreaking", the game has little to offer besides its core mechanic. As soon as the game introduces the mobile enemies a few levels in, you have basically seen the whole game. Additional difficulty only comes from a larger playing field, more different symbols, and faster enemies. There are long stretches of game where the difficulty doesn't change at all. The content stretching goes so far as requiring the player to play a level twice to complete it, but then again, does it really matter if I have to play 2 identical levels, or one level twice? The only reason why I didn't refund the game is that it costs below 1€, so why bother.
Very simple match game with the ability to turn off the timer, and does have a tutorial to explain levels and special circumstances. (Found in settings) 60+ levels to play. Trading cards but no achievements. Worth a $1.00, up to you.
Cool but repetitive
This is garbage.
This game is boring, since the same "match in spite of ufo interference" doesn't really change or get harder until level 9, when it cheats, locking away what you need to match in a safe that you can't open until 3 keys drop, and then you're out of time. Screw this.
I am clueless on this one. I know a lot of games are not very logical but this one totally baffles me. Everything was fine until the enemy ships were introduced. Why would enemy ships steal the jewels and then return them... allbeit in a different location but still... why return them? Aside from that I found it very boring waiting for the ships to drop the gems so I could move them. This is definitely a "hurry up and wait" game. And why does the game only save at chapter ends or checkpoints (every 4 levels so far). It's not like it's a big deal to save at least at the end of each level.