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Jagged Alliance 3
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Jagged Alliance 3

Jagged Alliance 3

Action, Strategy
81
460 players online
676 bought game
The country of Grand Chien is thrown into chaos when the elected president goes missing and the paramilitary force known as “the Legion” seizes control. Hire mercs, meet interesting characters, and fight in tactically deep turn-based combat in this true successor to a beloved franchise.
buy 44.99$
Offer will be valid for another 17 hours
The country of Grand Chien is thrown into chaos when the elected president goes missing and the paramilitary force known as “the Legion” seizes control. Hire mercs, meet interesting characters, and fight in tactically deep turn-based combat in this true successor to a beloved franchise.
buy 44.99$
Offer will be valid for another 17 hours
Release Date14 июля 2023 г.
DevelopersHaemimont Games
PublishersTHQ Nordic
OSWindows
LanguageInterfaceVoiceoverSubtitles
English
Spanish
Italian
German
Russian
View all supported languages (25)
Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsSteam Trading CardsPartial Controller SupportSteam Cloud

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99.9%positive feedback
Updated 22.05.2024
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44.99$smart price

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REQUIREMENTS
Windows
Minimal
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 & 11 (64 bit)
  • Processor: Intel Quad Core or AMD Ryzen with 3 GHz
  • Memory: 8 GB RAM
  • Graphics: DirectX12 compatible card with 2GB of VRAM, NVIDIA Geforce GTX 950 or AMD Radeon R7 370 with 2GB of VRAM
  • DirectX: Version 12
  • Storage: 20 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Some modern integrated GPUs from Intel, and all AMD Ryzen integrated GPUs are compatible, but performance may be low
Recommended
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 & 11 (64 bit)
  • Processor: Intel Quad Core or AMD Ryzen with 4 GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2070 or AMD Radeon 6700 XT with 8GB of VRAM
  • DirectX: Version 12
  • Storage: 20 GB available space
  • Sound Card: DirectX compatible

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Description

Grand Chien, a nation of rich natural resources and deep political divides, is thrown into chaos when the elected president goes missing and a paramilitary force known as “The Legion” seizes control of the countryside. Now, the President’s family has pulled together all their resources, including an arrangement with the powerful Adonis corporation, to hire a group of skilled mercenaries tasked with finding the President and bringing order back to the country.

In Jagged Alliance 3, select from a huge cast of mercenaries all with their own unique personalities, quirks, and backstories. Then go out and explore Grand Chien as you meet new people, earn money, grow your team, and ultimately make your own decisions that will decide the country’s fate.

FEATURES
  • Engage in rich, tactical turn-based combat
  • Recruit from a large cast of unique mercenaries, including many familiar fan favorites
  • Loot, salvage, and customize an arsenal of weaponry and equipment
  • Choose from a wide array of special perks to customize your mercs as they level up
  • Decide the fate of Grand Chien in an open RPG structure
  • Control territory, train the locals, command multiple parties, and defend against enemy forces in an alive, active world
  • Experience the campaign with friends in online co-op mode
Screenshot №1 from game Jagged Alliance 3Screenshot №2 from game Jagged Alliance 3Screenshot №3 from game Jagged Alliance 3

Reviews about the game

Jagged Alliance 326.11.2023

[h1]Hold up, hold up! That does not look too convincing to me. Dangerous, but not convincing. ~Wolf[/h1] I don't want to sound like an old geezer, but getting a new game felt heavily different back in the days. Better or worse? Doesn't matter. What matters is that it was different. Nowadays you know exactly what you're getting long before you start playing. Gameplay videos on YouTube, previews, bloggers... Also, let's just admit it – most of the time nowadays we just get more of the same. Indies? Sure. But still, most of the time you know [i]exactly[/i] what to expect. Back in the days? It was entirely different story. Picking up another one of those beautiful big boxes was very Forrest Gump experience. You never knew what's inside. Especially since rules weren't written in stone yet and making a game was often more like experiment for its makers. And for consumers? There was sure certain magic in all that. I still remember the day when I launched Jagged Alliance for the first time. The moment I found myself in a small house with boarded window and laptop on table. Nothing happened. Nobody tried to shoot me, or eat me or kill me any other way, like in the other games. It was just an empty room with a dim light and that laptop. Naturally, with nothing else to do, I turned it on and... my life was never the same since then. Long story short, JA was a game about mercenaries. We had a big open world island, which some greedy a-hole turned into his own personal fortress, and, well, we were supposed to take it back. By force. To do that, we needed to hire some badasses. And when I say hire? I mean exactly that. Hire. Your guys didn't fight for you because they liked you or shared your views. Those were mercenaries. You got money? You got firepower. No money? You know how it is. That's JA for ya. What's even more interesting – those mercenaries weren't just faceless units that died for us in King's Bounty, Battle Isle and the others. Mercenaries in JA had [i]personalities[/i]. Sure, they had different specializations, but they also had different origins, different backstories and even their own unique way to talk. And it felt... [i]awesome![/i] Time passed. Good ol' DOS was replaced by Windows. And, naturally, a new JA came out. The one that majority considers to be the very best one out there. And I can clearly see why, since tactical part became much more detailed and cool. Personally, I was a little bit disappointed, since I wanted strategic element to be seriously enhanced too (the game is divided between two screens – so-called tactical mode, in which you fight and do things with your mercs, and satellite view, which is pretty much interactive world map), but still, JA2 was an icon. Unfortunately, soon after that the nightmare began. Sir-Tech, who acquired the original creators, went bankrupt and... Let's just say that at that unfortunate moment the series started to look like a young lady who made some really bad choices. It all started when Strategy First (who ended up with the rights), decided to re-create JA2 in 3D. They contacted GFI. GFI promised them a game and hired russian studio MiST Land, who, at the moment, already made a couple of shockingly rough tactical games for 'em. Thankfully, [i]that[/i] JA3 didn't happen. The development process was so messy that at some point MiST Land even announced that their game will take place in real time. Without even asking SF. Naturally, those didn't like that (after all, turn-based combat was always considered as series' selling feature), which led to a pretty long sh*tstorm. After which license was revoked. GFI still released the game (which became turn-based again) under the name Hired Guns: The Jagged Edge, but since it was pretty bad and didn't have any connections to JA, nobody cared. All that mattered was that JA3 didn't happen. A lot of publishers asked to produce it. Some actually tried. Nobody succeed. The license moved from one to another until bitComposer decided to (shocker) remake JA2 in 3D. What a fresh idea, huh? What's funny is that the result was JA: Back in Action. Which was a real-time game. From creators of worldwide Wii hits Crazy Chicken Tales and Fit & Fun. Good Lord... To be fair, though, Back in Action wasn't unplayable. It just... didn't feel like JA at all and had that certain “too much ambitions” aftertaste. You played games like The Fall: Last Days of Gaia? You know exactly what I'm talking about. That and lack of JA feeling led to a very poor reception. bitComposer desperately tried to get at least some income from the name, but no, I refuse to talk about JA Online. Because there's no lower point than browser game. JA: Flashback, on the other hand, is worth mentioning. Just because it was yet another desperate attempt to re-create good ol' JA in 3D. Guess what? It failed too. This time because of Kickstarter and all of the problems with such projects. There was also JA: Rage!, but it's barely worth mentioning because, despite introducing survival elements, it was way too cheap and way too limited. What's important here is for you to notice the pattern. Now and then, somebody comes and say “Hey, guys! We're going to re-created JA2 in 3D!”. Guess, you won't be surprised to hear that here comes another attempt? This time from Haemimont Games. And it actually does make sense, since it was them who refreshed Tropico series for the new audience. The guys sure knew a thing or two about making peace between old and new schools, so... Yeah. Let's take a look at their attempt. You know what? The f*ckers did it. They actually did it. OMGWTF how many years later, we actually got ourselves JA2 re-created in 3D. With both views, advanced tactical combat, blackjack and... [i]stuff[/i]. Yay! Yay! … Wait just a minute. What? JA2? In 2023? What the fork? Unfortunately, that's exactly the problem with what we have here. JA3 doesn't look like a brand new game. Instead, it feels like something that was lost and found years later. While playing it, I felt a lot like playing Age of Pirates: Captain Blood. Like, “Wow, that's cool! Must be cool to actually get it the year we were supposed to...” By no means JA3 is a bad game. Everything you like about the series is here and it actually works. For a change. The problem is, aside from much more optional goals, non-linear ending, gamepad-oriented UI from Firaxis' XCOM and some minor additions, we've already seen all that. 24 years ago. JA3 comes with similar map that looks small by modern standards, locations are rather empty and often have nothing but scrap for weapon upgrades, etc. Should I say that it feels disappointing? What I really disliked, though, is the atmosphere. Sure, the first two games look pretty comical nowadays. You know how it is. Video games became way more serious. Just try to compare Wolfenstein 3D with the latest installments and you'll see what I mean. Unfortunately, instead of re-introducing us to A.I.M., Haemimont decided to turn it into a joke. And it feels... bad. Just imagine the new Hitman game making dad jokes about 47 being bald. It's that bad. Seriously, guys, we've got ourselves a bloody Karen meme here! In other words, Jar Jar is strong with this one and, while being a pretty solid gameplay-wise, this game doesn't feel anything like the original. Still, knowing that after such a long constipation the series was finally able to take a dump is good. Sure, JA3 doesn't provide us with anything really new and feels more like third-party remake than a real sequel. Can't argue with that. But still, it's a start. From here? The series can finally start moving forward. And for the very first time since forever, the future looks bright. I just hope that we'll get the original atmosphere back. Because, spoiler alert, Haemimont, Jagged Alliance was not Tropico and, while having some puns, focused on something entirely different. On the atmosphere of deadly games, which, unfortunately, isn't present here. Dixi.

Molecular Cuckoo
Molecular Cuckoo
I recommend
Jagged Alliance 328.11.2023

It's pretty great.

Resident Worm
Resident Worm
I recommend
Jagged Alliance 330.11.2023

感觉这个游戏在很多方面已经超越xcom2了。 刚开始类似教学区的小岛上,最后一关就已经震惊我了。 本以为很容易直接莽,果断全死。读档后发现可以匍匐过去占领那个机枪,直接几乎无伤通关(只中了一枪)。 要是后面的地图也能设计的这么精妙,那么这款游戏将十分好玩。 目前他唯一输给xcom的就是画质了。 xcom的地图设计的也非常不错,如果这个jagged后面的地图不是随机生成的,而是像教学关这样精心设计的。那么将很完美。

Hurt Salmon
Hurt Salmon
I recommend
Jagged Alliance 303.12.2023

[strike]Starfield[/strike] [b]Jagged Alliance 3[/b] is an RPG with hundreds of hours of quests to complete and characters to meet. Most quests will also vary on your character’s skills and decisions, massively changing the outcome of your playthrough. Try creating different characters with backgrounds and characteristics that clash or are oppositive of your previous character. You will feel like you are playing a totally different game. Put points in different skills from a character you’ve previously created, and you are now faced with completely different decisions to make and difficulties to encounter. There are so many layers to [strike]Starfield[/strike] [b]Jagged Alliance 3[/b], that you will find things you’ve never knew were possible after playing for hundreds of hours.

Vague Chipmunk
Vague Chipmunk
I recommend
Jagged Alliance 318.12.2023

I like the U-Bahn.

Bare Bird
Bare Bird
I recommend
Jagged Alliance 310.12.2023

A proper return to form for the series

Intermediate Lobster
Intermediate Lobster
I recommend
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