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interLOGIC
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interLOGIC

interLOGIC

Casual, Indie
interLOGIC is a simple and atmospheric matching blocks puzzle game.
buy 3.99$
Offer will be valid for another 17 hours
interLOGIC is a simple and atmospheric matching blocks puzzle game.
buy 3.99$
Offer will be valid for another 17 hours
Release Date7 февраля 2017 г.
Developersphime studio LLC
Publishersphime studio LLC
OSMac, Linux, Windows
LanguageInterfaceVoiceoverSubtitles
English
Spanish
Italian
German
Russian
View all supported languages (25)
Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam WorkshopSteam LeaderboardsIncludes level editor

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store.steampowered.com
store.steampowered.com
99.9%positive feedback
Updated 16.04.2024
Buy with smart
3.99$smart price

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REQUIREMENTS
Mac
Linux
Windows
Minimal
  • OS: OS X 10.8
  • Processor: Core i3
  • Memory: 1 GB RAM
  • Graphics: GPU
  • Storage: 500 MB available space
Recommended
  • OS: macOS 10.12
  • Processor: Core i5
  • Memory: 1 GB RAM
  • Graphics: GPU
  • Storage: 500 MB available space

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Description

inter

LOGIC

is a simple and atmospheric matching blocks puzzle game.

Solve the puzzles by pushing the vehicle to connect two, three or four blocks of the same color to clear the level. Blocks can be connected in a line or a cross.

As you progress, you'll discover more inventive ways to solve the puzzles, and if you by any chance get stuck, use undo option to roll a few steps back.

Features:
  • Hand crafted, brain teasing puzzles
  • Swiping, pushing and matching game
  • Undo option
  • Minimalist retro design
  • Trading cards
  • Achievements
  • Leaderboards
  • Relaxing music
  • Hours of fun
Screenshot №1 from game interLOGICScreenshot №2 from game interLOGICScreenshot №3 from game interLOGIC

Reviews about the game

interLOGIC05.07.2017

[b]Jan 2018 Update: The level editor and workshop support have been released![/b] Original 2017 review: interLOGIC is a nice straightforward puzzle game that will give you 1-2hrs of fun. The level editor and steam workshop were close to being released but then they went silent. As is, it's definitely worth at least $1. If you're new to puzzle games, this is a good starter.

Roasted Boa
Roasted Boa
I recommend
interLOGIC06.08.2017

[i]Interlogic[/i] is a basic puzzle game. Very basic, even, but it does provide an hour of puzzling (even though there are only a few challenging levels) so I hesitantly recommend it to puzzle game afficionados or if you can pick it up heavily discounted or in a bundle. [h1]Gameplay[/h1] You control a small robot that can push blocks around. If two or more blocks of the same colour are connected by pushing them next to each other, they disappear. The level is completed when all the blocks have vanished. You fail when there's only one block of its colour left or when you've made it impossible to push the remaining blocks next to each other. The game has 40 levels. The difficulty of the levels seems random; there's no real steady increase in difficulty like in most puzzle games. Sometimes you'll be served a level that requires some thinking and planning or even a few tries to get it right, and the level after that may well be a ridiculously easy one. Because of the game's perspective, the controls feel very clumsy and do take some getting used to. Take a look at the screenshots: the levels are rectangular in shape and you're looking straight at one of the corners. That means pressing 'up' makes the robot move towards the upper right corner of your screen, 'left' makes the robot move towards the upper left corner of your screen, 'down' makes the robot move towards the lower left corner of your screen and 'right' makes the robot move towards the lower right corner of your screen. I found it impossible to play the game using the mouse. Using the arrow keys of the keyboard worked better but I still had trouble moving the robot where I wanted him to go. That meant that sometimes I unintentionally pushed a block into a dead corner, causing me to have to restart the level. Actually, it was only when I tilted my head a bit to the right, making 'up' actually meaning 'go up' and so on, that I managed to make the robot go where I wanted him to go without making any unintentional mistakes. There's an 'undo' button that allows you to undo your last move. You can use the button up to 5 times. Each step the robot takes counts as a move, though, so often the undo button couldn't really undo anything that mattered and restarting the level was the only option. In the screenshots on the Steam Store page, you see high numbers like 28 and 33 on top of the 'undo' button. I don't understand where that comes from as for me, the counter always stayed at 5. The game keeps a score while you play but I don't see the point, really. [h1]Graphics and music[/h1] [i]Interlogic[/i] is made in Unity. The graphics are basic but that's okay for a block-based puzzle game. The main menu is extremely basic graphic wise, too, looking like a menu from a 1980s game. The music is subtle, non-intrusive and actually sounds very good as background music to a game like this. [h1]On Steam's extra features[/h1] [i]Interlogic[/i] has 5 Steam Trading Cards. You'll get 3 while running the game. The 5 Steam Achievements are granted for: [list] [*] completing the tutorial levels [*] completing all the levels [*] retrying a level 5 times [*] completing 5 levels without undo or retry [*] completing 10 levels without undo or retry [/list]

Present Cobra
Present Cobra
I recommend
interLOGIC03.07.2017

Rather too easy if you're practised with this sort of puzzle - it only took me 30 minutes to clear the game. The scoring system isn't explained, nor do there appear to be any target scores for levels, so I've no inclination to replay levels for score. (There is some kind of global ranking based off your total score, but I didn't seem to be showing on it.) Still, it was a pleasant (if brief) diversion, and quite cheap.

Outer Turtle
Outer Turtle
I recommend
interLOGIC09.01.2023

I liked this game very much, I enjoyed it - recommended

Distinguished Fox
Distinguished Fox
I recommend
interLOGIC28.10.2017

There is nothing hugely wrong with it, its got a good aesthetic, and its tried and tested sokoban play. but Sokoban and its many, many clones are free, have thousands of levels, that get to maddening levels of difficulty. This game costs 1.79, has 40 levels, and you can finish it in half an hour. With more content it could have scraped by with a recommend, though I think even a good clone of Sokoban (which is over three decades old now) should have more mechanics and such to make it interesting. As it stands, there just isnt enough here. If its on sale and you want to support the dev pick it up, otherwise there are plenty of other budget indie games that have a lot more to them. ----- Since Update: Got a pack of 10 more levels and integration with the steam workshop. Again it suffers from a lack of challenge, although the 3rd new level is probably one of the best in the game. I also forgot to mention in the previous review that the game lacks some basic options all games should have. No apparent windowed mode, no volume controls just a basic mute, etc. As for the level creator: I did grab all the levels currently up on the workshop. Most are just tests which is to be expected, but there are a couple of solid ones that if not hugely challenging do have some longevity to them. ('break tru' and 'maze' to be specific.) Im no puzzle designer but the editor seems nice and easy to use. Its a good addition all in all. With all that said, I did actually come back to a bunch of levels to improve my score, and I was thinking of switching to a recommend now Id got a more reasonable play time, but then I noticed that the scoring appears to be broken, defeating much of the point of me diving back in... [Complete a level with a score of 10,000 it adds to your total which goes up to lets say 100,000. Complete the level again and get a score of 10,001 and you should presumably now have a total score of 100,001 but you dont. The game seems to forget to take the initial 10,000 off so you get 110,001 instead. I was trying to perfect each level and because it was clocking the scores up by thousands of points more than I deserved each time, I ended up top of the score board by a ridiculous margin. I thought I was mastering things but really it just seems to be broken (Or very poorly designed) and consequently it gives me no real indication of how well Ive done at all.]

Metropolitan Bobcat
Metropolitan Bobcat
I don't recommend
interLOGIC19.11.2017

That game has some good points (concept, music/sound), but is way too short and way too easy to be enjoyable ! Finished everything in 40 minutes !!! Now I have to run it "idle" to get the remaining trading cards ... very disappointed :/

Important Fish
Important Fish
I don't recommend
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