|19 августа 2016 г.
|Trident Game Studio
|Trident Game Studio
- OS: Windows XP SP3
- Processor: 1.5GHz or faster
- Memory: 512 MB RAM
- Graphics: onboard video with 512 MB RAM
- DirectX: Version 9.0c
- Storage: 50 MB available space
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that is a colorful and entertaining time killer.
Your goal is to reach the roof, fighting with different opponents. There is a powerful boss just under the roof. Be careful, the obstacles are extremely dangerous but you can knock them down. The first level is easy but the following ones are progressively more difficult. The opponents become faster and meaner. Your weapon is a sturdy slingshot and firecrackers. Protect your friends who are helping you.
Online Leaderboard, various achievements and collection cards will warm up your gaming experience.
Vasja is a hooligan. He is always up for some mischief.
Grammy Masha is a kind person but likes to spread gossip.
Gramp Stepan is very grumpy and always displeased.
Svetlana is a blonde girl neighbor who just loves herself.
Slavik dreams of becoming a chef. A big foodie.
The clown loves his job but hates children.
Reviews about the game
You play as a boy called "Vasja", who's running up some houses. You have to destroy windows, kill poor cats and older people until the point, where you have to fight the boss (of the house?). Which seems to be a big cat with some magic skills. I don't know... https://youtu.be/Mcy1t-A1smk This repeats every level, with some other opponents or items - a rocket which helps you to kill more grannys at the same time. I don't really get the point of this game, I don't really recommend this game. It hasn't much to offer.
**QUICK THOUGHTS** Hooligan Vasja is a slow paced tower climbing action arcade title from Trident Game Studio. The main problem is that the game appears mildly amusing in the trailer, but is actually incredibl boring, tedious, and repetitive, even for something clearly designed more for younger players in mind. The cartoonish artwork reminiscent of the days of The Magic Schoolbus is met with the most basic of stock music with a polka foundation, as well as a slew of typical effects like a brief cat meow before leaping to their death in order to hurt you as you ascend the side of the large apartment complex like Spider-Man. Use your mouse to aim and fire "bullets" (i.e. rocks) at your enemies as you scale the building, avoiding random pivots in the pipes and other objects that can end your game. If things get tough you can press right mouse button to set off a fire work and kill a bunch of innocent people and animals. Eventually you will reach the levels boss that can range from a giant clown to a giant rat and a few things in between. The biggest gripe to be had about this title is the lack of a level select. If you die, you go right back to the first level and have to replay the entire thing. This is where the tedious aspect comes into play, as by the third or fourth time through you're just sick of the stock music and nineties children's cartoon aesthetic that is as carboard and generic as everything else about the title. But if upgrades were added to boost your attack the further along you go, or even the aforementioned ability to bypass playing the same level over and over and over again, there could be a little hope for this game being a quick pick-and-play title, especially for the achievement hunters out there. Alas, none of this exists, and trying to defeat an opponent in your way almost seems more difficult than defeating the end level bosses, making each attempt to get further all that much more a chore to accomplish. Even after five minutes it felt as though Hooligan Vasja had shown its hand, leaving me with a desire to not hit the play button until a few updates are implimented to give players a little more flexibility with their progress within it.
The short of why I don't recommend this game is because it's a bad shmup/bullet hell. The medium is I literally have the highest score out of anyone who's played it and I still haven't beaten the boss. The long of it is the how bad the control scheme is, among other problems. The character you control is stuck in the middle of the screen and allowed to move up and down along around the bottom fifth of the screen. That's not the problem though, the problem is that to dodge, you have to move your aiming recticle. Your character will automatically switch the side of the pole so that he's aiming from the far side of the pole. Now that's already annoying enough, but this isn't a horrendous problem with the main part of the game because to hit enemies completely on one side while dodging their attacks makes sense, as enemies will only attack their side. The problem is when there's a boss, who sits on the top of the screen and can move horizontally. This means that depending on on what side you're shot at, you might not be able to hit the boss while dodging, giving free time for more attacks to come at you. It's also much easier to accidentally switch sides while aiming and can get you hit with easily dodgeable shots. Other problems include: Hitbox is large enough to get hit by items that have already passed you, a single music track that gets tiring after a very short while, bomb item has about a second delay which makes it useless as a panic button, bosses prioritizing your item drops leading to occasions where you can't finish a boss fight, and difficulty is almost entirely increased by increasing enemy damage. There are a few points that showed the potential of the game, like how the cat attacks is interesting compared to the rest of the enemies, the animations on enemies when you manage to block their attacks, how you actually had to manage your main projectile ammo in addition to your bombs and health, and a developer who actively responds to questions.
In this game you are playing as a kid who is running up on the water pipe! And your objective is to run as high as you can for more score!! While avoiding grandmothers who are throwing at you somekind of pots and flying cats !! And yes he can also throw some rocks at all !! XD This game was just not long enought for me to be able to recommend it! You could end game 20 - 30 seconds or you could could go for longer if you can hold on!! :))))))
this game is complete shit, the mechanics dont work. you throw rocks at old ladies and cats. but the weirdest part are its dumb crazy bossbatlles
ran it for cards.