|10 августа 2016 г.
- OS: Mac OS X v10.7, and above
- Processor: Intel® Core Duo 1.83GHz or faster processor
- Memory: 1 GB RAM
- OS: Mac OS X v10.7, and above
- Processor: Intel i3 or faster processor
- Memory: 2 GB RAM
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Hexoscope is a new puzzle game that challenges your skills to create from Chaos.
You should arrange the chaotic combination of hexagonal Chips to create a Chain from Power Source to Power Receiver. You should swap Chips with each other to combine their pins into solid Chain from Source to Receiver.
The puzzle is arranged when the Receiver gains Power from the Source through the Chain.Features
- Unique gameplay.
- The relaxing music which is composed by Dmitriy “Cyberworm” Vasilyev specifically for Hexoscope.
- 72 chaotic levels of various complexity.
- Levels are randomized on each replay.
Reviews about the game
[h1]Random? Yes. Unsolvable? Nope. Addictive? Herp derp derpity derp. *Drools*[/h1] I bought this for 89 cents this morning, intending to play a puzzle or two and quit. Now it's 4 hours later, I'm 20 or so puzzles in, and I. Am. Addicted. Hexoscope is a tile puzzle game with the goal being to build a red tiled path between two or more specific tiles. All tiles in between have different directional lines etched into them, allowing you to create one, continuous path. This is a design trope going back all the way to Pipe Mania (and can be seen in games as current as Loop and klocki), but Hexoscope throws in a couple of creative twists. First, you cannot use a "black" tile unless you turn it blue...but you cannot turn a tile blue unless you successfully create a path into it with at least 1 red tile (or more in later levels). This results in some apparent roadblocks that might lead one to think that a board is unsolvable: Don't fall for it, because that is [i]exactly[/i] what this evil little puzzle game [i]wants[/i] you to think!! You'll have to backtrack, figure out how to change color on single tiles that can't seemingly be changed, open multiple paths to give yourself the most tiles to choose from, create circuitous paths, or even swap out tiles you've already placed in order to open up new areas to grab the one tile you [i]do[/i] need and [i]then[/i] rebuild what you've destroyed...whew!...but, [i]man[/i] when you've solved that board, it will have been properly good and spanked, and you will be its master. Until the next !$*#& board. There are some really thoughtful touches, too: It autosaves on exit. It also allows you to undo your moves all the way back to the beginning of the board. I've asked for a similar "redo" button, as the developer seems pretty active on the discussion board (one player has asked for a fullscreen mode, which he has already confirmed will be in the next update). I'll update this review if that feature is added. The one minor flaw is the game's web-translation of its tutorial, but I honestly had no trouble figuring it out and I'm pretty thick. And although it may seem near-impossible, I've not had to restart once. I've had to undo moves many times (once, all the way back to the beginning), but I've never had to re-roll a board (and the developer has [url=http://steamcommunity.com/app/495780/discussions/0/360672137531367854/]confirmed that all boards should be solvable[/url]). With the exception of the poor translation though, I'm impressed with how polished it is, especially for a dollar game. I have encountered zero bugs, and the developer seems committed to producing a good experience. Hexoscope is simple in concept, but it will make your brain hurt in the best possible way, and completing a puzzle feels good because of that pain. The music is ethereal and not distracting, the design is crisp, there are timed and untimed modes, and more than one puzzle is unlocked from the start. Although there are 72 boards listed in the menu, elements are randomized, so you could probably play this for a [i]very[/i] long time before getting bored (if ever). The amount of strategy in this little game really surprises me. Hexoscope is my new addiction. It's at least a $5 game in a $1 package, and it really deserves a look from puzzle fans. Highly Recommended. (Edited on 19 Oct 2016 to fix a grammatical error) [h1]Puzzle fans: Join the new [url=http://steamcommunity.com/groups/puzzlelovers] Puzzle Lovers Steam Group[/url], and get bundle and sales info, contact with game developers, contests and more![h1]
[h1]Short version:[/h1] Hexoscope combines hex-grid pattern-matching/swapping with pipeline type puzzles to create a really soothing, comfortable little game with an astonishing electronic soundtrack. [h1]Long version:[/h1] It is difficult to come up with new basic concepts for a puzzle game, but sometimes combining two already existing ones results in something great. Hexoscope is like that; it mixes tile swapping with pipeline/plumbing puzzles, and glues them together with a nice little trick as a base rule: you need to build the pipeline in order to activate more tiles to swap. The game offers 6×12 stages of increasing difficulty, where each stage only determines the shape of the board and the puzzles themselves are randomly generated. Sometimes the result is almost obvious, sometimes you need to build your pipeline in a certain direction to acquire a tile you need to progress towards your real goal. This means the replay value is quite high, and thanks to the great electronic soundtrack it can be difficult to put this game down. Considering its super low price tag, Hexoscope is a steal, even at full price.
Hexoscope has some nice simple mechanics that certainly has some depth, but it's reliance on randomly generated boards often makes the individual puzzles feel dull and lifeless. I found that if I got stuck I could just reset the level until a board came up that was easy to solve. I would also be given boards that were unsolvable from the start. The random generation also really impacts the difficulty curve as you might get a real tough layout for one level then get a real easy one for the following one. It would have been a better game if the puzzles were premade entirely with the random generated boards being their own mode. Still, if you're looking for a puzzle game that has some real nice music/sound design, a great presentation, and is inexpensive then you should consider picking this up. Just be aware that it is very possible to get lay outs that are either impossible to solve or beyond your current understanding of the mechanics.
This is a pleasing puzzle game. It only costs $1, and there is a fair amount of brain teasing content in return. The art is simple but good looking, the background track is mellow, and the controls are responsive and smooth. The boards are randomly generated and can lead to some really difficult solutions or really easy ones, so it is not a smooth progression. Still, you will breeze through the easy levels, and put some thought into the harder ones. I felt I got my money's worth.
If you are looking for a fun and challenging puzzle to solve with some nice relaxing soundtracks (I really really love them!) I recommend you guys give this game a try
Let´s talk about this nice little riddle game. Hexoscope is a hard tile swichting and connection riddle game with an variating interasting gameplay mechanic. The Game itself contain a few worlds with a few riddles. Each riddle has a different layout and different rules to solve it. But here comes there first problem. The tiles you need to moved a randomly generated everytime you start a level or it has been restart. This lead us to the problem that everytime it is to hard you can recreate the so called Chaos to hope for an easier one until you solved it. This makes the level design somehow useless. The next useless thing on the list are the points you earn for completing a level. The amount of points you earn is exactly the same in each worlds and there is no use for them. I recommend this game not because of the hard behaviour more because the mechanics are quite cool to play with and i had my fun with it. But it should not be the best game out there of this genre. So stoppong on this page looking for a really good riddle game you may haven´t found the right one over here.