Half-Life 2
Release Date | 16 ноября 2004 г. |
Developers | Valve |
Publishers | Valve |
OS | Mac, Linux, Windows |
Language | Interface | Voiceover | Subtitles |
---|---|---|---|
English | |||
Spanish | |||
Italian | |||
German | |||
Russian |
Media
- OS: Leopard 10.5.8, Snow Leopard 10.6.3, or higher
- Memory: 1 GB RAM
- Graphics: Nvidia GeForce8 or higher, ATI X1600 or higher, Intel HD 3000 or higher
Share it with your friends
Description
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.
NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around them, from the physical environment to the behaviors even the emotions of both friends and enemies.
The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.
The intense, real-time gameplay of Half-Life 2 is made possible only by Source®, Valve's new proprietary engine technology. Source provides major enhancements in:
- Characters: Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
- Physics: From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
- Graphics: Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story® and Monster's, Inc.®, creates the most beautiful and realistic environments ever seen in a video game.
- AI: Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.
Reviews about the game
It looks great! Now all I need is HL3 or at least a DLC for the final chapter.
The best game of 2004
Seriously dude, you own a steam account but you don't have this game on your library. Well, what the hell are you waiting for, go press that green button
Not much really to say that others have not already. Half Life 2 was a big deal when it came out and is probably one of the most influential first person games ever made. Even almost 20 years later the game holds up extremely well with nothing really feeling clunky or overly outdated. Half Life 2 is just one of those games you should play at least once if you are more than a casual game.
one of the best games ive ever played seriously this game is polished and perfect in story telling and gameplay
barney doesn't give you beer