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Gunner, HEAT, PC!
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Gunner, HEAT, PC!

Gunner, HEAT, PC!

Action, Indie, Simulation, Early Access
56 players online
82 bought game
Gunner, HEAT, PC! (GHPC) is a simulation game about modern mounted combat, with special attention to authenticity and fun.
buy 29.99$
Offer will be valid for another 17 hours
Gunner, HEAT, PC! (GHPC) is a simulation game about modern mounted combat, with special attention to authenticity and fun.
buy 29.99$
Offer will be valid for another 17 hours
Release Date6 сентября 2022 г.
DevelopersRadian Simulations LLC
PublishersRadian Simulations LLC
OSWindows
LanguageInterfaceVoiceoverSubtitles
English
Spanish
Italian
German
Russian
View all supported languages (25)
Single-playerPartial Controller Support

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store.steampowered.com
store.steampowered.com
99.9%positive feedback
Updated 24.05.2024
Buy with smart
29.99$smart price

Media

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REQUIREMENTS
Windows
Minimal
  • Requires a 64-bit processor and operating system
  • OS: Windows 7 or later
  • Memory: 8 GB RAM
  • Graphics: Dedicated GPU
  • DirectX: Version 11
  • Storage: 11 GB available space
  • Additional Notes: Laptop or compact line GPUs may have some difficulty achieving high performance.
Recommended
  • Requires a 64-bit processor and operating system
  • OS: Windows 7 or later
  • Memory: 16 GB RAM
  • Graphics: Dedicated desktop GPU, GTX 1060 or better
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Additional Notes: A strong CPU will have the biggest effect on performance for most users.

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Description

The tank game you've been waiting for

It's a weird time for fans of modern tank combat games. The straight-shooting simulator titles from the turn of the millennium are no more. As tank nerds, we need a game that gets right to the good stuff - modern tanks, realistic system and damage models, and a focus on fun over all.

With

Gunner, HEAT, PC!

we aim to make that dream a reality.

GHPC will blend game and simulation in just the right amounts, providing awesome fire control and ballistics simulation behind deceptively simple controls. This core feature set serves as the foundation for a rich single player campaign mode, skirmish missions, and (eventually) cooperative multiplayer modes: a satisfying option for every taste. And let's not forget about infantry and support units - tanks weren't built to fight alone. AI-controlled combined arms forces will round out the tactical environment and let armored units shine the way they were meant to.

We're making a great tank game because that's what we want to play.
Screenshot №1 from game Gunner, HEAT, PC!Screenshot №2 from game Gunner, HEAT, PC!Screenshot №3 from game Gunner, HEAT, PC!

Reviews about the game

Gunner, HEAT, PC!05.12.2023

Man I sure do love having a functional tank ATGM crew 3000 meters away :

Certain Beaver
Certain Beaver
I recommend
Gunner, HEAT, PC!24.11.2023

Gunner Sabot !!! Tank !!! Identified !!! Fire !!! On the Wayyyyy !!!

Interested Centipede
Interested Centipede
I recommend
Gunner, HEAT, PC!16.12.2023

Scratches the same itch as warthunder without all the sweat

Professional Grouse
Professional Grouse
I recommend
Gunner, HEAT, PC!11.12.2023

i shot a man in the face with 105 sabot

Notable Mongoose
Notable Mongoose
I recommend
Gunner, HEAT, PC!28.11.2023

If you are into first person war gaming in particular modern armour warfare - this game is for you. It is an easy to play, graphically and audio pleasing war game. It runs very well, the updates so far have been able to enhance the game. You don't have to be a complete armour simnut to enjoy this game. While the controls may be very simplified for some they are quite good at achieving a balance between realism and playability.

Varied Alpaca
Varied Alpaca
I recommend
Gunner, HEAT, PC!10.12.2023

Gunner, HEAT, PC! is currently still in early access, but it shows a ton of promise and a surprising amount of polish even for a game that's still in early access. The game features a number of playable tanks and vehicles that were historically correct for the period of the Cold War. The game at this moment is singleplayer, although multiplayer has been discussed. Rather than controlling each individual station at a tank, instead, the player commands the tank with the keyboard and the mouse, typically controlling the movement of the tank with the keyboard, and gunnery and spotting with the mouse simultaneously. Views can be made from atop the tank, or from a chase camera view. There appears to be a campaign mode, although I haven't tried it yet, only the instant action missions. The damage model is very realistic; there are no "hit points" or "health bars" or "damage rolls". Instead, armour either protects, or it gets penetrated, and the game features a detailed after action report that shows, in detail, what happened for each impact. It's totally possible for some high explosive rounds to end up getting crushed on oblique impact and not explode. Not only does the game track the trajectory of each shot, but it also shows in the after-action report the path that the fragments took when they hit. Different tank weapons have different purposes and excel in different tasks: for instance, sabots tend to be very good at penetrating through armour but produce less blast when they do, and HEAT rounds tend to be better at producing a bigger blast making them devastating against lightly-armoured targets, but not tend to fare as well when they encounter more heavily armoured tanks. Just like real life, very much the goal is to use the right tool for the right job. The after-action report isn't just there for good looks or to show off how detailed each tank can get, but rather, can be used to determine the lessons learned from each engagement; it can certainly be a rude awakening to find that all those tactics popularized in War Thunder and World of Tanks that involved hiding behind houses and wooden buildings no longer work the same way because a bit of brick and wood offers no protection against tank rounds meant to punch through hardened steel plates! While at this moment the game doesn't show you the interior of the tanks, each one of the tanks has its own specific quirks and abilities that set it apart, and each tank has its own reticle and aiming system that makes it different. For instance, some more modern tanks will have a laser rangefinder that allows you to instantly acquire the range to the target for a gunnery solution and will even do the target leading for you. Some will have optical rangefinders that require you to acquire the target, and manually focus the rangefinder on it to obtain the distance. Even older tanks may have none of this and simply present little measurement ticks on the reticle for you to try to measure against objects of a known size and then do the estimation in your head. So even if the game doesn't have a massive variety of tanks, the ones that it has feel very distinct from each other and that changes the way the meta of the game operates. Something I really like about GHPC is that there is no grind, unlike some other war games. You simply pick which missions you want to fight, and the game lets you drive the vehicles you want to. At this moment the game is still a tiny bit rough around the edges. While the core gameplay loop seems to be very well defined, be prepared for a few difficulties that mark the game as still being somewhat early access. For instance, the AI can frustratingly often be all-seeing and all-knowing, reacting with lighting judgement and perfect precision with their X-Ray Eyes to make perfect shots through a house while charging across the hills at full speed. It's also a little bit barebones at this moment. As with all simulators, the difficulty curve is *very* steep, and it can get very frustrating in a hurry. Some of the animations on the vehicles aren't completely finished, and some of the weapons systems (such as the commander's .50-cal on the M1 Abrams) aren't modelled yet. But judging by the YouTube videos of some of the older releases, GHPC looks like it's come leaps and bounds since when it first started, and the gameplay is at this moment a very rock solid tank simulation game that knows what it's good for, does it well, and delivers a solid experience that has loads of potential and already has loads to offer even in early access. All in all, Gunner, HEAT, PC! is a solid tank sim with great potential, and at only $30 it feels like it'll provide many hours of entertainment for the money paid in. Absolutely recommended.

Grieving Kingfisher
Grieving Kingfisher
I recommend
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