|15 апреля 2016 г.
|Volens Nolens Games
|Mac, Linux, Windows
- OS: OS X Lion 10.7
- Processor: Intel® Core™ 2 Duo E6600 or analog
- Memory: 2 GB RAM
- Graphics: 512mb
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Den is a one-eyed alien who is grounded after the terrible crash of a spaceship. On this planet, one can control the gravity around him to walk in space. Lucky Dan is also able to change the gravity on the ground. Help him to reach the lost ship.Control
Change the gravity, control the hero!
You have a unique opportunity to control your character by changing the gravity around him. Den can move through walls, or even on the ceiling! He can fly in the air, if you alter the force of gravity in the right direction!Locations
In the game there are three huge locations with 50 levels each. Each location includes a new variety of traps and obstacles.Achievements
Collect the stars in each level, opening new rooms with very complex obstacles!
Pass the level as fast as you can to improve your rankings!
Constantly improve your results!
Reviews about the game
While this game is quite difficult to get used to I think it has a great deal of potential. There are a few small things I would change to make this game a little less punishing. 1. Let the arrow keys move the character a bit while falling. I'm aware that gravity changes allow you to change your course, however it'd be nice to be able to rely on falling to do things and to counteract the intertia you invariably have when coming off a ledge. 2. Give a bit of leeway on the outside of the map for falling or whatever. It'd be nioce if you could extend the buffer to about 3 or 4 tiles so that going off the map isn't insta-death. If something is insta-death then use spikes instead. 3. A windowed mode? However, it is a challenging game and I can see the fun in it.
Currently has bugged progression and achievements =/
Gravity Den is an enjoyable an rewarding game. This game is seriously hard once you pass the beginner levels. The controls are pretty good an I havent seem to have found any bugs. There are a set of hardcore levels for challengers who want to rip there hair out. Achievements and trading cards are also included in this game. Graphics are pretty nice too look at an physics seem to be on point. This game is worth the asking price an would be a jewel to your collection of games. Graphics 6/10 Controls 7/10 Satisfaction 7/10
The game is pretty hard, but the controls are decent. The pixel style is sometimes a bit off (you really see it when certain sprites are scaled and the character sprite has larger pixels than the power ups, buts thats really nit-picking here). Soundtrack is also fitting. It feels like someone put a lot of work and heart into this project. It is not as polished as Super Meatboy, but it's still great fun.
I'd only recommend this to someone who likes really difficult puzzle platformers
Pixel Art: 3/5 Immersion: 3/5 Gameplay: 4/5 (Great concept) Controls: 3.5/5 (Tough but fair) Value: 4/5 (Lots of game play) Difficulty: 4.5/5 -------------- Overall 3.5 (Difficulty always excluded) [url=http://store.steampowered.com/curator/31208751/]Please follow my Pixel Art Curation for other great games...[/url] This is a more fully developed VVVVVV x4....You can switch gravity in 4 directions, moving your one eyed avatar, avoiding dangers, collecting keys and stars! If you like VVVVVV you will most likely love this one. If you didn't like VVVVVV, you still might like this one, because you are less constrained in your controls. There is much more depth to its art design as well. The Pixelated art design is great! It is a very colorful, up beat approach to the dungeon aesthetic and the the music is quick tempo, helping to drive you towards your goal. ACHIEVEMENTS: No time trials here (which makes me very happy) and achievements are dished out mainly based on regular playthrough.