|31 мая 2017 г.
|Giant Fox Studios
- OS: OS X version Snow Leopard 10.6.3 or later
- Processor: Intel Mac
- Memory: 1024 MB RAM
- Graphics: Integrated
- Storage: 500 MB available space
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Anarcade 2D shoot 'em
up with retro aesthetics inspired by 80's media, featuring an universe and plot line based on Sacred Geometry. Players must fight to survive as long as they can evading enemies and destroying their bases to stop the corruption. Compete with your friends or on global leaderboards.
An old 2d guardian faces a terrible invasion from another dimension that corrupts all its world. Survive as long as possible to defend your world from all the enemies and discover who is the evil glitch behind the invasion.
- Story Mode (follow the story to discover who is the evil glitch): 3 different levels with 6 phases each
- Arcade Mode(survive long as possible and increase your power level after level) and Evil Mode(Survive mode with random spawns)
- Use glitches as your advantage to teleport far away from your enemies.
- Use warp time to slow down the time and move faster.
- Fight against 5 different spawners and 6 different enemies.
Evil Glitch won the JS13k game Jam, the whole game is only13 kilobytes
without music. It was created without any framework, all original graphics, and sounds were created programmatically.
Reviews about the game
[h1]Know What you're getting into![/h1] If you're just expecting a new shoot'em up to shink a bunch of hours into, you may be a bit disappointed. Why? This game was made for a "Game Jam". [code] If you don't know what that is, simply put, A small team or a single dev is given a limited time window (often just a few days) and limited resources, and they have to see who can make the best game. Because of this they only tend to focus on a few core features, and try to make a cool 'experience' around that. [/code] This game was devolped for the JS13k game Jam, The [url=http://js13kgames.com/#rules]restrictions[/url] were "You have 1 month to make a Game from scratch, [u] and the game has to take up less than 13KB![u] (That's smaller than my profile Pic!) So considering that this is pretty incredible! [h1]The Rundown:[/h1] The Art Looks great, the Music's pretty awesome too! But as for the actually [i]gameplay[/i] is fairly standard, but still pretty fun. Unfortunately it does not look like theirs a lot of content. You could probbaly get a few good hours out of this, it has the standard mode, and arcade mode, with an unlockable second variant. But the gameplay does not really do much new. It's not boring by any means, and the progression in the main mode is actually pretty cool, and the enemies, actyally feel diffrent. But this is not supposed to be a groundbreaking game, just a fun little experience. I just kinda wish they could have at least done a little tweaking afterwards, like maybe ...any settings? Windowed mode? Visual effects adjustments, Sound levels, anything? But all in all, it's pretty cool, $3 may seem like a bit much for some, So just pick it up on sale.
English Review A simple but devilishly addictive and fun game. Graphically it is a retro delight, which inevitably reminds of those classic eighties recreational machines, but at the same time full of light and color, has a lot of effects, defocus, color aberrations, glitters, and perhaps here is my only criticism of this section, at some point in the game are so many elements on the screen, flashes, lights, etc., you lose the notion of the cursor and do not know where to shoot and lose for it, this can frustrate a little, for everything else excellent. The gameplay is quite competent, you just have to move and shoot to survive as long as possible, becoming increasingly difficult. Every time you die, start a few instants to try this time to go further and get beyond the next level. It is very simple, but at the same time quite difficult and this gets the effect, "one more game and I leave". Totally recommended, it gives good hours of fun for what it costs. *** Análisis en Español Un juego simple pero endiabladamente adictivo y divertido. Gráficamente es una delicia retro, que recuerda inevitablemente a esas máquinas recreativas clásicas ochenteras, pero al mismo tiempo lleno de luz y color, tiene una gran cantidad de efectos, desenfoques, aberraciones de color, brillos, y tal vez aquí está mi única crítica a este apartado, en algún punto del juego son tantos elementos en pantalla, destellos, luces, etc, que pierdes la noción del cursor y no saber hacia dónde se dispara y perder por ello, esto puede frustrar un poco, por todo lo demás excelente. Jugablemente es bastante competente, solamente hay que moverse y disparar para sobrevivir el mayor tiempo posible, haciéndose cada vez más difícil. Cada vez que mueres, inicia a los pocos instantes para intentar esta vez llegar más lejos y superar el siguiente nivel. Es muy sencillo, pero a la vez bastante difícil y esto consigue el efecto, “una partida más y lo dejo”. Totalmente recomendado, da buenas horas de diversión para lo que cuesta.
Simple, fun and addictive. It's easy to start playing, the controls are simple and the mechanics are easy to understand. The game is tough and challenging in a good way, every defeat is your fault, every time you die you'll want to try again, and after a few hours you'll probably start lying to yourself by repeating the words "only one more game". The old school aesthetics are a bonus!
Fun game but mouse controls make it unnecessarily clumsy. No true controller support. mapping my controler myself is not controller support. (this is called lying) secondly even if i do map it myself it has clunky controls as its set up to aim with a mouse, and not function like a twin stick shooter (which this game truly is by design) so heres an idea... make it work with twin sticks!
[b] Quick Summary: [/b] Evil Glitch is a simple and minimal shoot em up. Originally I bought it because the sick synthwave aesthetic caught my eye, but unfortunately that's the best part of the game. The gameplay doesn't do anything new in a genre that's incredibly old and played out. Sick aesthetic and soundtrack, but gameplay is very boring. [b] If you want a little more in-depth look you can find my video review here: [/b] https://youtu.be/7hlFLTtoxoc
Basically all the achievements have less than 10% attainment rate because the game really isn't fun enough to beat. After scrolling down and seeing this was made for a game jam I can see why it's so bare bones. $3 is fair for this game.