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Europa Universalis III Complete
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Europa Universalis III Complete

Europa Universalis III Complete

Strategy
83
27 players online
40 bought game
Europa Universalis III Complete includes the original Europa Universalis III as well as the expansions In Nomine and Napoleons Ambition Europa Universalis III delves deeply into the areas of exploration, trade, warfare and diplomacy.
buy 14.99$
Offer will be valid for another 17 hours
Europa Universalis III Complete includes the original Europa Universalis III as well as the expansions In Nomine and Napoleons Ambition Europa Universalis III delves deeply into the areas of exploration, trade, warfare and diplomacy.
buy 14.99$
Offer will be valid for another 17 hours
Release Date4 февраля 2009 г.
DevelopersParadox Development Studio
PublishersParadox Interactive
OSMac, Windows
LanguageInterfaceVoiceoverSubtitles
English
Spanish
Italian
German
Russian
View all supported languages (25)
Single-playerMulti-playerSteam Trading Cards

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99.9%positive feedback
Updated 16.06.2024
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REQUIREMENTS
Mac
Windows
Minimal
  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
  • Processor: Intel or PPC G5
  • Memory: 64 MB VRAM, 512 MB RAM
  • Hard Disk Space: 700 MB hard disk space
  • Video Card: GeForce 5200, Radeon 9600 or GMA950
  • Internet: Broadband connection for Internet play
  • Registration: Internet connection for registration

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Description

Europa Universalis III Complete includes the original Europa Universalis III as well as the expansions In Nomine and Napoleons Ambition

Europa Universalis III delves deeply into the areas of exploration, trade, warfare and diplomacy. This epic strategy game lets players take control of a nation and guide it through the ages to become a great global empire. Unparalleled in its depth and historical accuracy, Europa Universalis III gives the player unprecedented freedom in how they choose to rule their nation from an impressive choice of over 250 historically accurate countries.

  • Players can enjoy over 300 years of game play by starting at ANY date between 1453 and 1820.
  • Nation building is flexible: decide your own form of government, the structure of your society, trade politics and much more. The possibilities are endless.
  • The great people and personalities of the past are on hand to support you. Take history in your hands and call personalities like Sir Isaac Newton, Wolfgang Amadeus Mozart or René Descartes to your court.
  • A lush topographic map in full 3D allows for a rich and complete world view, and contains more than 1700 provinces and sea zones.
  • Lead any one of more than 250 countries that originally existed during the game's extensive time span.
  • Have more than a thousand historical leaders and over 4000 historical Monarchs at your disposal.
  • Manage more than 100 individual unit troops to secure as much power as possible.
  • Co-operative multiplayer mode allows several players to work together to control a single nation.
  • Customize your game: Europa Universalis III gives you the chance to customizeand mod practically anything your heart may desire. Join the constantly growing and incredibly talented Paradox modding community!
 

In Nomine includes the following features:

  • New Missions Countries will now have specific missions tied to actual historical events which players may complete for bonuses. Players are not required to complete these missions; however, these features will give players who want defined goals a more structured path.
  • New Decision System World leaders will now have a better overview of the decisions needed to shape the future of their country. They will also have expanded control over the future of their countries on both the provincial and national level.
  • Rebels with a Cause Rebels with specific goals and abilities will rise to challenge players every step of the way. These 'rebels with a cause' will all have their own unique grievances and can be negotiated with or completely eradicated, at the player's discretion.
  • Religious Tolerance Religious tolerance now depends on the ideas and decisions taken by world leaders, adding a new layer of strategy. Political and religious dissidents can be handled in a number of effective ways, from excommunicating wayward rulers to organizing crusades.
 

Features included in Napoleon's Ambition:

  • Expanded Timeline The expanded timeline includes new content such as new leaders, rulers, advisor wars, countries and national ideas as well as dozens of new units for more tactical choices.
  • Historical Options With hundreds of new events, players will be able to see their rulers, leaders and advisors appear on accurate historical dates.
  • Improved Interface The new trading mode for the map displays all goods that will be produced in each respective province, including the value of the goods. This means the ledger will have more pages, including information about colonies and leaders.
  • Enhanced Trading System The new trading system will let players to automatically send merchants to specific trading centers. Players can choose the trading centers they most want to focus on, and the game will automatically take care of the necessary trading actions. This system also includes a new rule for overseas trade where players will have to use war or diplomacy to give merchants access markets.
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Reviews about the game

Europa Universalis III Complete13.05.2024

crashed twice in just a few minutes

Geographical Salmon
Geographical Salmon
I don't recommend
Europa Universalis III Complete18.05.2024

I honestly have no idea what to say of Eu3. The game is just... extremely balanced. But does that make it fun to play? Playing as Sweden, I can annex the entirety of Denmark in just one war. It totally makes sense, considering the fact on how independence wars work, too. Bit of a misstep that G.Washington didn't conquer the British Isles when he clearly had the chance. Another thing that they nailed down to perfection is the AI's tendency to demand my provinces that don't even border them. Joining a war on behalf of my ally, it is just too lenient of them to ask of something like releasing provinces, whether it be a city lika Riga or an entire country like Finland. I mean, I don't see any other reason than to accept their demands. Armies drilled and my manpower pool full, it's just that obvious that my Kingdom wasn't meant to stay in the war for one day or longer. One curious thing that they did was making sure that you couldn't fabricate claims on your neighbours with the same religion. We all know that there were no such conflict in history whatsoever when a european country attacked another for land gains. I think Eu4 got a bit misleading on this part. Why would you build spy networks at all? As conquered or defected provinces don't give any significiant war score reduction, the casus bellis along with the infamy system are both one great mechanic after another - clicking together like butter to a warm toast. I played as Holland, but got two of my provinces conquered by spain, so I declared a reconquest war with the help of France. Even with France sieging down the entire iberian peninsula, it was far from acceptable to demand back my territory, costing something over eighty out of a hundred war score. An outlandish and unreasonable demand against the defender of spain! I should have known better... In another game Norway siezed a piece of Finland from Sweden, which was considered a colony for some reason. Norway were at war with Scottland, but they agreed to peace; by granting that one province of Finland independence. Does that give me, Sweden, a pretext to go to war with a defected province? Of course not! Taking back that province anyway cost me 2 stability from the lack of a casus belli, and 4 infamy equal to that of four provinces gained from a crusade, like the red sea spanning sultunate of Hedjaz. If you do get a pretext to reconquer a core of yours but use the wrong one, then you're clearly just as aggressive as anyone else! Curious how Abraham Lincoln helped reinstate the CSA. Must have been a burden, just tanking 40 infamy like that. What a gamer. The amount of realism, balance and relative lack of anything frustrating makes Eu3 a peculiar game. But to answer my first question; is it fun? Yes and no. The game is either just too easy or too difficult. I hate not having to micromanage and deal with 7 separate rebel stacks after taking some territory while being at war with someone. Rebels occur so infrequently too that I could just sleep from boredom. The diplomacy system is also laughably understandable. What do they mistake me for? Someone in diapers? Sometimes I think it might be too hard though, like when I'm cutting some funding for my research and suddenly get enormous amounts of surplus cash. Whatever will I do with the money anyway? Waste it on buildings, commerce or professional armies? Robin Hood is just gonna kick my ass! I didn't actually lose my mind over how balanced everything was. I was just simply put... nonplussed. Utter perfection in and out, the player is obviously not cut out to go experience something as blinding as the sun. Infact, just looking at the game makes us all seem like an animated race of heresy before an incantation of the high heavens. Eu4 is befitting of our status, as that game is just dumbfoundly broken with no balance whatsoever. Buy that game instead.

Firm Caribou
Firm Caribou
I don't recommend
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