cutprice.games
eng
usd
rus
eng
rub
usd
eur
Calcu-Late
MainCatalog
Calcu-Late

Calcu-Late

Adventure, Indie, RPG
Calcu-Late is a story about a boy named James that needs to participate in a godly Olympics tournament as a representative for the goddess of mathematics, Seshat. The tournament will grant the participant a wish that they stated before the tournament starts.
buy 1.99$
Offer will be valid for another 17 hours
Calcu-Late is a story about a boy named James that needs to participate in a godly Olympics tournament as a representative for the goddess of mathematics, Seshat. The tournament will grant the participant a wish that they stated before the tournament starts.
buy 1.99$
Offer will be valid for another 17 hours
Release Date18 марта 2016 г.
DevelopersBlazing Fanfish
PublishersBack To Basics Gaming
OSWindows
LanguageInterfaceVoiceoverSubtitles
English
Spanish
Italian
German
Russian
View all supported languages (25)
Single-playerSteam Trading Cards

All offers

Cheapest first
Expensive first
store.steampowered.com
store.steampowered.com
99.9%positive feedback
Updated 22.05.2024
Buy with smart
1.99$smart price

Media

Screenshot №1 from game Calcu-Late
Screenshot №2 from game Calcu-Late
Screenshot №3 from game Calcu-Late
Screenshot №4 from game Calcu-Late
Screenshot №5 from game Calcu-Late
background-pattern
REQUIREMENTS
Windows
Minimal
  • OS: Windows XP SP2 or newer
  • Processor: 1.5 GHz or better
  • Memory: 128 MB RAM
  • Graphics: DirectX 9.0 Compatible
  • Storage: 200 MB available space
  • Sound Card: DirectX 9.0c compatible

Share it with your friends

background-pattern

Description

The game is made up of stages, with a puzzle on each stage and story cut-scenes in between. The game has auto-save feature in each stage so if you failed in a certain puzzle, you can try again by clicking continue.

On every stage there will be a trial phase and a battle phase. In the trial phase, the player will be given a puzzle that can be solved alone by thinking or calculating. In the next phase, which is the battle phase, the player will have a match against the AI. Battles require concentration and patience.

Calcu-Late was developed by Blazing Fanfish and is being published by Back To Basics Gaming.

www.BackToBasicsGaming.com

Screenshot №1 from game Calcu-LateScreenshot №2 from game Calcu-LateScreenshot №3 from game Calcu-Late

Reviews about the game

Calcu-Late28.07.2017

RPGMaker Games are always like scratch cards. You stumble upon wasted money and time most of the time, but you encounter small gems sometimes. It is my version of gambling, if you may call. This time, it's a puzzle game, wrapped in a 3rd rate high schooler story with worse rated anime humor. Nope, we definitely don't have a winner this time. As you can get the clue from my description, [i]Calcu-Late[/i] wasn't among the best of my experiences within the genre. Sure it is cheap, but for a one dollar puzzle game, you can get something better here around. Our protagonist is a boy named James, looking forward to the start of his summer vacation. Unfortunately, he has finals to deal with first. On his way out, he convinces a suicidal girl (?) that life is worth living and goes on with his life. As he crams for the finals, he falls asleep and meets the Goddess of Mathematics, Seshat - who is no other than the nameless suicidal girl from school. From there on, he is to enter the Godly Olympics of Science as the Champion of Seshat. He is to overcome challenges, compete against champions of other deities and snatch the winning prize. What would be the prize? Something, anything he can wish for... Well, the story seems curious enough, but there is a truckload that would declare this game simply unsatisfactory in a moment. To begin with, the game is exceedingly short. You have 2 trials + 3 competitions against other participants, and that's it. You are at the end of the game. Considering its length, there is no room for either decent story progression or character development. It's all cheesy, superficial and dry in all departments. The dialogue feels completely artificial, social interactions are synthetic like public service ads and the narrative is riddled with typos. Display qualities couldn't be considered amongst the best either, with simplistic soundtrack and amateur artwork. The game? Well, from all puzzles that you'll encounter, only the first one is a mathematics puzzle. Next is a card matching memory game, then "lighting pillars in the proper order" game - repeated twice, only change for the second time is you gotta do it while running away from an opponent - and pulling stones from bags, so you gotta be the one to pull the last stone for the last challenge. I must say that final "puzzle" is completely luck related rather than being brain-scratching. You lose, you lose, you lose and huh? You win? How? Yeah, that kinda thing. Only the first puzzle is even remotely challenging which would ask for you to "calculate" anything. The rest? Garbage if you ask me. You can play the game in 4 different difficulties, in which only the numbers involved will augment to raise the frustration, not the challenge. If you complete the game in either hard or expert difficulty, you are allowed to watch an epilogue - which is the sorriest, nearly the most cliché gag ever. That's it. Can I recommend it? Maybe if you have stumbled upon it free, but then again it is still more frustrating and cringe worthy rather than being entertaining. Sorry guys, nothing to do here. Please also check out Lady Storyteller's Curator page [url=http://steamcommunity.com/groups/ladystoryteller#curation]here[/url] - follow for regular updates on reviews for other games!

Wise Bedbug
Wise Bedbug
I don't recommend
Calcu-Late25.03.2016

[h1]Overview[/h1] You play as a boy who gets help from a maths goddess to pass his finals. You have to solve various logic puzzles to get through the game. There are 4 difficulty levels; the game's extra cutscene is only available if you beat the game at "hard" or "expert". [h1]Likes[/h1] [list] [*][b][u]Nicely coloured pixel graphics[/u][/b] - Sense of immersion's there. [*][b][u]Something of a short story[/u][/b] - Lame, but still fun in a childish, silly way, if you're the kind who likes having a story for your game (I am). [*][b][u]Music was ok[/u][/b] - Nothing great, but it fit the game. [*][b][u]2 of the puzzles were good[/u][/b] - The first and last one in particular required a bit of thinking, though they sadly weren't original in any way (I've encountered puzzles like these many times before). [*][b][u]Good puzzle instructions[/u][/b] - Despite the poor English (see below), instructions were concisely written and perfectly clear. [i](Maybe the developers only had enough money to pay for someone to vet/edit the puzzle instructions and not the story dialogue for the entire game!!!)[/i] [/list] [h1]Dislikes[/h1] [list] [*][b][u]Really bad English[/u][/b] - Almost every message box contained a spelling or grammatical error. [*][b][u]Very short[/u][/b] - Minus the time taken to solve some of the puzzles, I'd say it was 30 minutes max. [*][b][u]Very few puzzles[/u][/b] - If I'm not wrong I think there were only about 5 in total, and 1 was repeated. [*][b][u]Most puzzles were juvenile, unchallenging and very unoriginal[/u][/b] - E.g. Touch an array of crystals so that all of them glow; match pairs of cards; etc [*][b][u]Puzzles have nothing to do with maths[/u][/b] - Other than a few that required basic addition skills, the rest tested more of logic. And as you can see from the example I named just above, one even tests memory. [*][b][u]Silly ending[/u][/b] - I rolled my eyes. [*][b][u]More for kids or teens[/u][/b] - Due to a combination of all the factors mentioned above. Don't think adults will enjoy this that much. [/list] [h1]Summary[/h1] I can only recommend this game if it's free. There are too few puzzles, they aren't original (I have seen them all somewhere), the story is bland, and the poor English really kills the experience, especially when there's a fair amount of story dialogue involved. This game feels on the whole way too unpolished for a paid release. [h1]Tips to developer[/h1] You could really improve the quality and feel of this game by getting a native English speaker to vet through and correct the language. It wouldn't take long and you could probably find someone to do it for you for free.

Obvious Cod
Obvious Cod
I don't recommend
Calcu-Late21.03.2016

I expected a challenging game, and I was right! The game mechanics are really interesting, the story is good, though it's going to be corny as hell in a couple years (well, it kind of is already, but even worse in the future) but the math and logic is really fun! Sudoku: The RPGMaker game. 7/10 DO NOT have your sound blasting (there's no main menu option to control volume, so you have to do it from your comp, but I found it cute it enough to leave the sound on) and DO start on easy before trying the harder levels (humbly work your way up!!) Also do get if you love sudoku and mastermind/logic puzzle games, but you can definitely skip this if you're looking for a traditional RPG Maker. Also enjoyed having Marco from One Piece / Butters from South Park as main character. A+

Blind Fox
Blind Fox
I recommend
Calcu-Late01.04.2016

A young guy was flipping through a book of recreational math puzzles while a shonen anime aimed at guys just a bit younger than him played in the background. He started to wonder how to make a successful game that he could proudly show to the world. It filled him with immense hope and ambition, but the struggle to translate nerdy challenges to far-reaching entertainment tried him mightily. Hours had already turned into days, then weeks, then months; he now knew the end was coming and he would have to pay his rent somehow. In a fit of frustration and exhaustion, he attempted a cram session of programming and passed out on the keyboard. In a dream, the guy encountered a mysterious and very powerful force that coalesced into a beautiful and imposing figure, a woman of mystery known only as LSD. LSD invited the guy to explore the realms beyond light and time--a land of wild and supernaturally useful code snippets, with which even the lousiest hack could easily generate interest beyond their imagination. But to reach the realms, he would have to exceed the greatest foes of his own mind at the very riddles he wanted to use as gameplay material for his star project. After many tries, with LSD's constant guidance, he surpassed the dangers of Desperation; he conquered Past Failures more easily. Nearing the realms, Inability almost forced his hand in defeat; but he found a sly detour by simply ignoring it until it ceased to exist. At the realm's precipice awaited the final foe: a half-naked toddler with a gazeless stare, drool all over his face and body, and torn chocolate-and-crayon-stained papers crumpled messily in his sticky fingers. Though he struggled mightily, he could not beat the toddler, who always seemed to know his riddling moves better than he did himself. For what seemed like an eternity, the two waged a mental war until finally one finally exhausted and gave up. When he woke up, the guy's mother picked him up by the trainer-pants and put him back in the playpen. She did not recognize the crumpled papers in his hands, though some of the handwriting clearly belonged to his father. She thought nothing of the tatters of math puzzles and story problems upon them. But when the father returned to his computer that evening, he panicked to himself that his hidden drug stash in the dusty old notebook by the monitor was suddenly gone! And even more strangely, his Steam program now contained links to something he had never seen: the Steamworks API. Therein, he found that his account had somehow published a game and posted it on Greenlight without his ever knowing. He tried the game himself, but quickly gave up in frustration. Somewhat amazed but mostly confused by the whole series of events, he decided to let the Greenlight process go on its own; when the game was actually published, he didn't even know how to take credit. In truth, no one would. That game, by the way, was called Jesus Christ RPG, and it's still better than this piece of crap. In fact, you probably had more fun reading this than you would with this game. In fact, I spent longer writing this review than beating this game.

Ambitious Clam
Ambitious Clam
I don't recommend
Calcu-Late18.03.2016

This game is shite and i'm gladly getting a refund. I'll have my 59 cents back, thank you very much. Edit: The volume was extraordinarily loud, there isn't even a volume setting. The settings are overall poor. That annoyed me to the point, where I didn't feel like the developer of this game deserves my money already. Adding to that I expected a game, that needs me to apply calculus (don't know where I got that idea). Instead I got cryptic riddly language puzzles, I didn't find myself wanting to spend time on..

Hard Lamprey
Hard Lamprey
I don't recommend
Calcu-Late20.06.2023

bull shoot

Experimental Porpoise
Experimental Porpoise
I don't recommend
×

Learn about the best deals first!

Receive notifications about the most advantageous offers, big discounts, and sales straight to your email.

We respect your privacy and will never share your email with third parties. You can unsubscribe at any time.