|7 июня 2017 г.
- OS: XP, Vista, 7, 8, 10
- Processor: Intel Dual-Core 2GHz or AMD Dual-Core 2GHz
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 400 series or AMD Radeon HD 6000 series, 1GB Video Card (Minimum Shader Model 2.0)
- DirectX: Version 9.0c
- Storage: 1 GB available space
- Sound Card: DirectX Compatible Sound Card with latest drivers
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Locked inside of Bunker 58 surrounded by unidentified creatures trying to kill you. There is only one way to survive, and that is to kill anything that attacks you. You are set with a selection of weapons ranging from melee to guns, and even have a torch for the use of light.
How much do you value your life, and how much are you willing to kill to keep it?Features:
- Atmospheric soundtrack
- Enemy ai
- Open map (The Bunker - Open for you to explore)
- Animated jumpscares
- Unique Enemie
- Multiple weapon choicesPlanned:
We hope to add the following
- A selection of different maps
- Re-spawning enemies, so players can enjoy enemies wave by wave.
- GUI that indicates wave
-Purchasable weapons on wall (Used by points earned from killing enemies)
Please note that this state of the game is a complete version and may never change, meaning the planned changes above may never be added.
*Enemies can be killed within around a 15 minute gameplay time, which is why we are planning on adding the re-spawning of enemies really soon! That being said, we still find the game to be enjoyable.*
Reviews about the game
On June 6th, 2017, Valve shutdowns Greenlight. The day after, Acuze Interactives releases Bunker 58 as a full-game... while it's still pre-alpha! POSITIVES 1. Does not crash NEGATIVES 1. ASSET FLIPS 2. Only one tiny map 3. Some framerate issues 4. Very few enemy encounters 5. Scary segments are poorly executed 6. Poorly implemented melee combat 7. Player respawns with no weapon 8. Poorly implemented inventory system 9. Poorly implemented crafting system 10. Some functionality issues with the UI 11. Glitchy item placements 12. Interaction with the environment is nonexistant 13. Nothing else to do after you kill all enemies 14. Excessively overpriced What the game description on the store page should be: "After playing this game, you will question yourself how much the devs value their reputation, and how far will they go to pursue their dreams." https://www.youtube.com/watch?v=cbIi_g-6A9U Rating: 0.5 / 10
I thought the 'about 10 enemies in an otherwise empty asset pack map' sub-genre of games has died with Lost Base Escape, but here we are. I like Unity Bunker or whatever this pack is called, but this indecent. The store page at least notes that it's 15 minutes & that they may never update it. I don't remember Lost Base Escape admitting that, but at least it or like Near Midnight had the dency to have an ending screen when you had finished with the "content", this along the lines of Bold New World where you are just left wondering whether you've done the wrong thing or we're here again in the Jim Sterling wheelhouse; we'll we are there & they even wedged in stamina nonsense. Dire.
So it's a well known fact that Bunker 58 sucks, but few reviews on Steam go to tell you why you shouldn't actually buy this unfinished, abandoned piece of crap. The publisher/developer, Acuze Interactives, decided to dump this game onto Steam like a prom night dumpster baby one day after Greenlight was abolished. It's very clear that this is a pre-pre-pre-pre alpha state for the title, and seeing as it has been like this sine 2017 there is little to no hope that any update will come. There's roughly 10 minutes of content; that's being generous, because you'll just end up backtracking for a good portion of that time to see if there's something you've missed. You'll start out with a torch, a bow, and two guns with no ammo indicators; protip: the ammo isn't actually unlimited. Two zombies with horrible AI will bum rush you right away, but they'll just speed by your room. You'll kill them, move on, kill a few more zombies, find a floating battery/can, see a couple jumpscares, find a floating key, and come to an abrupt end with a floating locker door covering a grate that can't be used. Assuming you missed something, you'll double back and try to smash that E key until you physically can reach into the game and grab that floating key, but alas it's all for naught. Bunker 58 is yet another prime example of how Valve don't bother to clean up their store. This is a game with 10 minutes of "content" that's clearly just one tiny unfinished fragment of something that was initially meant to be much larger. Sure, there's the refund system in place, but what developers like this thrive on are gamers who will throw titles like this into their cart when they're on sale for a few cents and then completely forget about it. Anyone that actually cared about what they put out into the world wouldn't leave this up for two years. [h1]Rating: [b]0.0/5.0[/b] - WARNING. Scam developer. Abandon all hope, ye who enter.[/h1] The Horror Network [url=http://store.steampowered.com/curator/28221963/]Curator[/url] | [url=http://steamcommunity.com/groups/thehorrornetwork]Group[/url] Click for Gore
the shit don't work
"Please note that this state of the game is a complete version and may never change, meaning the planned changes above may never be added. *Enemies can be killed within around a 15 minute gameplay time, which is why we are planning on adding the re-spawning of enemies really soon! [b]That being said, we still find the game to be enjoyable.*[/b]" If what is in bold is actually what the developers believe then they must freshly birthed goldfish to find even a modicum of enjoyability in this "game". Absoulte bottom of the barrel scum as it stands at the moment. https://www.youtube.com/watch?v=udW7opk0-3I
lmao this game has about 35 seconds of content.