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Blood Ties
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Blood Ties

Blood Ties

Adventure, Casual, Indie, RPG, Strategy
Warfare Studios (Ashes of Immortality, Shining Plume) is back with a new tale involving vampires and epic fights with this great RPG.
buy 3.99$
Offer will be valid for another 17 hours
Warfare Studios (Ashes of Immortality, Shining Plume) is back with a new tale involving vampires and epic fights with this great RPG.
buy 3.99$
Offer will be valid for another 17 hours
Release Date21 октября 2016 г.
DevelopersWarfare Studios
PublishersWarfare Studios
OSWindows
LanguageInterfaceVoiceoverSubtitles
English
Spanish
Italian
German
Russian
View all supported languages (25)
Single-playerSteam AchievementsSteam Trading CardsPartial Controller Support

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store.steampowered.com
store.steampowered.com
99.9%positive feedback
Updated 13.04.2024
Buy with smart
3.99$smart price

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REQUIREMENTS
Windows
Minimal
  • OS: Windows XP/Windows Vista/Windows 7/8/10
  • Processor: 1.6 GHz
  • Memory: 128 MB RAM
  • Graphics: DirectX 9.0 Compatible
  • DirectX: Version 9.0
  • Storage: 300 MB available space
  • Sound Card: DirectX 9.0 Compatible Sound

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Description

Description

Join Chloe and her friends in a journey to stop the evil vampires!

Chloe finds out there is another race living among the mortals, what will she do now? Play and find it out!

Adventure yourself in a journey full of action and joy!

More games by Warfare Studios
http://store.steampowered.com/app/337980http://store.steampowered.com/app/368250http://store.steampowered.com/app/362130
Screenshot №1 from game Blood TiesScreenshot №2 from game Blood TiesScreenshot №3 from game Blood Ties

Reviews about the game

Blood Ties17.03.2017

I love RPG Maker games and usually give very positive reviews. However this game may be the only exception so far. The last boss, Gendall, is overpowered and cannot be killed. I played this game from beginning to end and took me more than 7 hours. Most of the combat is easy, but the final boss is terribly overpowered and impossible to kill. I keep grinding all my team until they are at an extremely high level of 36. I equiped my guys with the best gears in the game. I do every single quests possible. I explore every single map and pick up every item to make sure that I did not miss anything. When I reach the final boss, he used Shockwave and paralyzed either 3/4 or 4/4 of my team. Then he used Plague and kill all my team. I have replayed the final battle more than 10 times, but there is no way to kill the boss. Have there been any testing and balancing done with the final boss? I do not recommend this game if there is and balancing problem and there are no ways to kill the final boss.

Wrong Cicada
Wrong Cicada
I don't recommend
Blood Ties18.03.2017

Got this game for 20 cents, but even that was too expensive for how [i]awful[/i] it is to play. __________________ [h1]Main Complaints:[/h1] __________________ - Strategy consists of mindlessly, repeatedly hitting spacebar - Completely linear gameplay, any attempt at exploration grants trivial or no rewards - No full screen, only one resolution (which is a very tiny window) - Random encounters (always represented by the same purple cloud) make up 95% of the gameplay - Dialog is so boring it makes me want to die __________________ [h1]Minor Complaints:[/h1] __________________ - 2 enemy types in any area. Every enemy is so unoriginal and easy to kill that they do not deserve an encounter - No atmosphere. Story takes place with medievil-fantasy theme, even though there are: * guns that deal almost no damage * dinosaurs?? - Map is unclear: * every type of location has the same symbol and no label (e.g. every castle looks the same, every village looks the same, etc.) * Forest entrances are not labeled * No markers indicating where to go next, meaning you are forced to read through the terrible, non-reapeatable dialog. - Shops are a waste of time - NPC's have dialog, but add nothing to the game in any way and should be ignored ____________ [h1]Summary:[/h1] ____________ This game is garbage. It's so boring you will have an existential crisis while playing it, wondering why you waste your life away playing videogames when you aren't even enjoying the one you are playing. If I had to choose between being locked in isolation in a straight jacket or playing this game, isolation would be hugely more entertaining. Look at the time any positive reviewers have actually played this game, most if not all of them have not even finished it. No sane person could finish this game and describe it as a good experience. Look at the global achievements for this game, only 1 in 50 people could bear to play this game for more than an hour. In conclusion, this game is so bad that people should get paid for playing it, rather than the other way around.

Deep Sailfish
Deep Sailfish
I don't recommend
Blood Ties14.06.2017

As always, I've completed the whole game. This is a typical jRPG, where a bunch of heroes ( here squad contains 4 characters ) are traveling to complete quests. Game is short, completing whole took me ~ 7 hours, so you will not have a lot of gameplay as a typical one. For me, the game wasn't challenging at all. Heroes level up fast, normal opponents aren't challenging, bosses might have been, but there is a safety crystal healing your whole team before fight. Since there is no tutorial, you use Space as action key / action confirmed, 'X' button for cancel and arrows to select target. Story was OK for me, but it's a typical one. However, soundtrack is strong point of this game. I would recommend it only to people which didn't play jRPG's before and want to try out this kind of games.

Reluctant Jaguar
Reluctant Jaguar
I don't recommend
Blood Ties04.07.2021

TLDR: Blood Ties is a very linear rpg made in RPGMaker. The hardest part of the game is likely to be until you get an aoe fire spell for your hero which you can then exploit at any crystal at the end of a dungeon and just spam your way through all mobs gaining fast items and xp. Story was predictable and as others have said I also felt no connection to my party throughout the game. There are better RPGMaker titles to play, this one is a pass. In-Depth: Story: The story intrigued me at first but quickly became predictable and turned into an incredibly linear plot line to the point the game would not let/encourage exploration of your surroundings by barring you from entering cities/dungeons ahead of time. After about an hour and a half in I no longer cared about the story and was just going for completion. Art: Artwork present within the game is pretty standard of RPGMaker and nothing really to look at. There are free games like Capella's Promise that uses beautiful original art in the exact same engine. Achievements: If you can manage to sit through 5-6 hours of back-tracking and fighting the same two groups of monsters native in each new dungeon (of which never seem to vary) then you'll get all achivements by the end of the game or very close to all. But again, this requires you to do hours of grinding due to back-tracks, a lack of equipment variety (or equipment in general), and the brain numbing no brainer fights. Misc: As others have said, the plot is very thin and often lends itself to more plot holes than a believable story. This story also could be told in way less than 5-6 hours but due to the heavy grinding aspect the playtime is padded way out. The final boss can be afflicted with status ailments and is how you beat him. Till the final boss you're able to cheese your way through any enemy mob group with an aoe spell and normal attacks. The little bit of exploration present in dungeons becomes repetitious after the first two or three as the branches will always lead to a chest and the exit to a new section. Overall, the game is a hard pass. If I wasn't a completionist and knew that I could get all achievements I would have dropped this after the first couple dungeons. There are much better (even free) titles out there you could play instead of this. Save your time and energy for something else.

Sticky Dragonfly
Sticky Dragonfly
I don't recommend
Blood Ties16.12.2017

It pained me to play through this game. I played another game recently called Oswald's Adventure which was pretty bad, but this game fixed quite a number of those, but it did several cardinal sins of RPG's that are so blatantly awful that this should not have seen the light of day. What do I mean by cardinal sins well let me list them for you: I) The game's story is paper thin. And often times whenever it tries to build more upon the world within the game it creates a bigger plot hole than there was originally. This will be brought up further in later points. II) Every single dungeon is basically a hallway crawler, there are VERY few side paths, and there are no extra dungeons in the entire game. Meaning each dungeon whether its a forest, another forest, a cave, a swamp, a mountain pass (that's the exact same tile set as a forest), a castle, or a tower, you feel EXTREMELY railroaded. Making it seem like far less of an rpg than it should III) The enemies even from starting out usually take 2-3 physical attacks from a character (even your big strong warrior Ven) to kill. And this is a consistent trend throughout the ENTIRE GAME. You will rarely one shot enemies except for Ven, unless you are constantly using your skills, which will be brought up later. IV) You are very rarely ever given chests with good equipment in them, or opportunities to buy equipment. They all feel too spaced out. To the point it feels rather disjointed power wise. V) This is the biggie, the game requires you to backtrack through nearly every dungeon in the game. There are a few which you have to backtrack through 2-4 times! This is the primary way this game pads its runtime. Most rpgmaker games allow a 'quickjump' through an area unless that area you are going through a second time has new story progress within it. This game does not do that and could probably be a 2-3 hr tale instead of a 5 hour tale in that case. VI) There is no sprint button, need I go on? VII) Chloe who is classified as your rogue, learns primary offensive fire 'spells' making her seem like she should have been a mage or something. VIII) Lastly Chloe learns a screen nuke move relatively early (like lv 12) called fire storm this move makes all enemy mooks obsolete, one use wipes out pretty much any enemy party if you are lvled properly, or leaves them with a paltry sum of health. IX) The final boss is a bit of an ass, which completely ruins most of the feel of the game. The screen nuke he has can both poison and silence, do half your health and if he mutes most of your characters especially your healer you are kind of screwed. It's worse that there is no accessory that makes you immune to silence. There is for poison, paralyze, sleep, and one other status, but not silence. So simply put avoid this game.

Enormous Swallow
Enormous Swallow
I don't recommend
Blood Ties31.08.2017

Very confusing maps. Long cutscenes and sequences. Terrible plot.

Voluminous Lark
Voluminous Lark
I don't recommend
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